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Miscellaneous

Castle Gothicstein - RtCW mod released!

Published in RtCW Mods

Castle Gothicstein - Return To Castle Wolfenstein mod released! Original mod and idea by Duchovicius aka VVitchaven.

The Third Reich we know never existed. In 1936 Adolf Hitler faced huge riot in his country. Germany was divided into two parts: Nazis and Teutons. After two years of civil war Teutonic Legions led by Erhard Schreck managed to reach union with nazi Germany...
hide detail - Castle Gothicstein is the updated version of vanilla Castle Gothicstein. This is the hardcore trip into the dark sence of alternative world war 2. Prepare to the biggest challenge sinse your first play of RtCW.

Important:
This is the not final version, later we planned to add more stuff to this. Please don't use any other texture mod mixing with that. If you have the texture bug (it's not non-colored for example), you may use the WinRAR program to open the zzzz_gothic.pk3 file and search for needed texture. When you found it, make .tga copy of texture and put copy to same folder. If do everything right, all will be okay. We really sorry with artefacts in escape1 and escape2 levels. But this is only one way to make right lighting. Perhaps we'll make fixed versions of this levels compiled in Q3map. We hope on your feedback and let us know if something wrong.

Key developers:
- Yo$hik - levels, lighting, scripting, design, shaders, AI, idea
- AidenDemon - level design, AI, music directon, textures, idea
- HellBaron89 - weapon shaders

Known features:
New textures and shaders,    New models and skins,    New sounds and music,     New story,     Adwanced AI

Thanks to:    Eugeny,    Erwin0859,    Jakob,    Vicpas,    RonBoy,    Semwolf,    Titeuf-85,    Giancarlo Schiano,     OSJC,     Alexandre

Source: moddb.com/castle-gothicstein

CASTLE GOTHICSTEIN Version:Beta
Author Duchovicius Date 05.05.2015 Filesize 639 MB Download 959


RtCW Venom Mod Gold (v4.0)

Published in RtCW Mods

New Version of Rtcw Venom Mod Released!

Hello everyone. Yesterday, HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his mod! He has titled it RTCW VENOM MOD v4.0 GOLD.

Please support HEllBaron89 by giving this new version of the Venom mod a try.
That's all for this update. Thanks for your interest.

More information: www.moddb.com/rtcw-venom-mod-v40-gold

Source: www.mikebwolf.wix.com/ronboyproductions | ModDB link: www.moddb.com/rtcw-venom-mod

 

RTCW SP VENOM MOD GOLD Version:4.0
Author HEllBaron89 Date 26.10.2015 Filesize 614 MB Download 584


RtCW Venom Mod 5.5

Published in RtCW Mods

Another new update of Hellbaron's superb "Return to Castle Wolfenstein" modification, RtCW Venom 5.5 is now available for download.

Changelog:
# New textures and effects for both singleplayer and multiplayer.
# Some texture issues on weapons, walls and windows have now been fixed.
# Added the optional Thompson submachine gun model from E3 2001.
# Many other new improvements and optimisations.

Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de

RTCW SP VENOM MOD Version:5.5
Author HEllBaron89 Date 15.07.2018 Filesize 550.93 MB Download 530


RTCW SP VENOM MOD NVIDIA Version:5.5
Author HEllBaron89 Date 15.07.2018 Filesize 550.83 MB Download 466


RtCW Venom Mod 6.5 - Specular Shader

Published in RtCW Mods

Return to Castle Wolfenstein - RtCW Venom 6.5 - Specular Shader
Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod 6.5' . This is a feature you won't truly get to appreciate by merely looking at in-game screenshots, so watch the video and enjoy the superb visual 'eye candy'.

Source: moddb.com/rtcw-venom-mod | wolffiles.de

RTCW SP VENOM MOD Version:6.5
Author HEllBaron89 Date 21.07.2019 Filesize 602.58 MB Download 2602


RTCW SP VENOM MOD NVIDIA Version:6.5
Author HEllBaron89 Date 21.07.2019 Filesize 602.57 MB Download 1552


Omni-bot 0.86 RtCW + ET released!

Published in ET Mods

Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.

This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".

0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast

=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player

=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg

=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers

=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets

=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone

Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net

 

OMNI BOT RTCW - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 9.32 MB Download 1435


 

OMNI BOT ET - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 29.99 MB Download 3970


RtCW Coop Version 1.01

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative 1.01

I’m a bit late with the news, but rtcwcoop 1.0.1 is released, it fixes following bugs:
    no more crashes when setting pmove_fixed 1
    warmup can be disabled again
    password protection works now when you create a server through the menu
    you are now warned which pk3′s you are missing
    now you see the name of the master server in the server menu, instead of ‘internet1′
    KP_NUMLOCK can now be used as a key to bind to
    some AI related crashes shouldn’t happen anymore

Changes
    g_spawnInvul
    g_sharedlives : bonus life
    toggle sv_pure in create server menu
    g_usepassword is removed and now only g_needpass works
    +vstr like osp

How to install:
Unzip the downloaded file into your rtcw installation. Make sure that the ‘coopmain’ folder from the zip file is at the same level as the ‘main’ folder from your rtcw installation.
In case you only have the rtcw pk3′s but no existing installation, unzip the downloaded file and move your rtcw pk3′s inside the ‘main’ folder.
"Big thanks to MAN-AT-ARMS again and shame on me for posting this news so late." - Fretn - RtCW Coop Devteam.

Source: rtcwcoop.com | wolffiles.de

RTCW COOP 1.01 LINUX 32/64 Version:1.01
Author team bzzwolfsp Date 08.03.2015 Filesize 68.3 MB Download 341


 

RTCW COOP 1.01 WIN 32/64 Version:1.01
Author team bzzwolfsp Date 08.03.2015 Filesize 73.95 MB Download 954


 

RTCW COOP 1.01 MAC TERM/UB Version:1.01
Author team bzzwolfsp Date 08.03.2015 Filesize 82.56 MB Download 264


RtCW American Civil War Mod 2.2

Published in RtCW Mods

Return to Castle Wolfenstein Singleplayer - American Civil War Mod Version 2.2

This is PAV's latest release of his amazing "Return to Castle Wolfenstein" singleplayer modification "American Civil War".
This is one of the best mods ever to be created for "Return to Castle Wolfenstein" singleplayer and is a "must have" for all "RtCW" fans.
The new update contains many bug fixes and new maps to play too.

Source: bobots.e-monsite.com | wolffiles.de

AMERICAN CIVIL WAR Version:2.2
Author PAV Date 06.01.2019 Filesize 873 MB Download 1235


RtCW Coop 1.0 (Final)

Published in RtCW Mods

Return to Castle Wolfenstein Cooperative 1.0 - After more than a year (time flies), there is finally a new release.

MAN-AT-ARMS has put most of his time in this new release and as usual ssf.sage managed to fix lots map bugs.
Which resulted in a stable 1.0.0 version of this awesome game.

What do we have ?

The gameplay is exactly the same as in previous release, but its stable and rock solid. So you probably think, so whats new ?
For those of you who know the Quake 3 Arena Engine mod, ioquake3, I have good news for you, all the ioquake3 features are ported to rtcwcoop.

For those of you who don’t know what’s ioquake3 is, these are the important features in a nutshell:
    New sound code to have better sound quality
    64bit support
    built-in voice-over-ip (voip), if you have a headset and the server enables the feature, you can now talk to your coop friends
    avi video capture of demos, no more rendering thousands of tga files
    much improved autocompletion of console commands
    console history (it remembers the commands from your previous sessions)
    http/ftp downloads, aka faster map downloads
    and lots of bug and security fixes
    A completely new (and optional) renderer, which gives you a lot more eyecandy (to enable it, type in the console: /cl_renderer rend2; vid_restart, to disable it: replace rend2 with opengl1 )

One other important change is that we’ve moved all the coop related files from ‘main’ to a folder called ‘coopmain’, this allows you to mix the stock rtcw mp and sp games with coop, you don’t have to copy all the pk3′s to a new place for coop to work.

Informations > HERE and HERE <

Source: rtcwcoop.com | wolffiles.de

RTCW COOP 1.0 MAC TERM/UB Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 85,14 MB Download 254


 

RTCW COOP 1.0 LINUX 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 70,26 MB Download 237


 

RTCW COOP 1.0 WIN 32/64 Version:1.0
Author team bzzwolfsp Date 14.06.2014 Filesize 76,08 MB Download 631


RealRTCW - Realism Mod 2.0 (SP)

Published in RtCW Mods

New Version of RealRTCW Realism Mod Released - Version 2.0 + Optional HD Pack!

Hello everyone. I'm proud to announce that WolfETPlayer has released a new version of his RealRTCW Realism Mod today - version 2.0! Also, he has released an optional HD pack which combines textures from some other HD texture mods for Rtcw. You can download both releases below.
I would like to thank WolfETPlayer for his amazing work thus far.

Source: moddb.com/realrtcw-realism-mod-2.0 | ronboyproductions

REAL RTCW REALISM MOD Version:2.0
Author Ronboy and WolfETPlayer Date 19.08.2016 Filesize 70,918 MB Download 1312


RTCW HD TEXTURE PACK
Author WolfETPlayer Date 19.08.2016 Filesize 505 MB Download 3952


New RtCW SP Texture Mods Released

Published in RtCW Mods

Hello everyone. A few days ago, OSJC and NightBerkut released some custom texture mods for Rtcw SP!

OSJCs rtcw sleeves/hands skins pack 2. 2015
to get working simply copy the desired uniform pattern .pk3 files into your 'main' folder and you're good to go.
some remixes of the 'arms' to include more than the standard 'ranger' uniform skin and to increase resolution...
this is an ammendment of my previous work to add in what was I felt was missing:
each uniform skin now includes a gloveless hand with the apprpriate matching sleeve (so the pistol reloads look less odd) also includes a fix of the sten model to include a sleeve on the arm. plus, each uniform has a matching armour pickup.
I have made some entrely new arm/leg and some new glove skins since and have included these too.

OSJCs rtcw mp40 skin. 2015
to get working simply copy the .pk3 file into your 'main' folder and you're good to go.
this is a combination of the defaiult model with the high res skin (original by teh snake) and the the newer mp40 arm and magazine models with teh snake's skin on the magazine (also sexed up the 9mm in the mag a bit too...)
no offence to any original authors but I felt this looked rather nice, so here it is to share...

Snow Textures by NightBerkut with higher quality. Drop the "z_snowtexture.pk3" file in your "Main" folder.

rtcw sp snow

Please support OSJC and NightBerkut by giving their texture mods a try.
That's all for this update. Thanks for your interest.

Source: www.mikebwolf.wix.com/ronboyproductions

RTCW SLEEVES-HANDS + MP40 SKINS PACK
Author OSJC Date 26.10.2015 Filesize 24,57 MB Download 996


 

RTCW SNOW TEXTURES Version:v2
Author NightBerkut Date 26.10.2015 Filesize 1,642 MB Download 950


  

   

 

  

  

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