Miscellaneous
ET 2.60b Fullinstaller, Patched, PB, ETKey
Harlekin from Hirntot.org released an extreme useful installer for Wolfenstein Enemy Territory
Harlekin von Hirntot.org veröffentlicht, aufgrund des Punkbuster-Problems, drei äußerst nützliche Installationsysteme für Wolfenstein Enemy Territory
Additional Setup options:
Install current PunkBuster Client Version: (v2.254 | A1382) Server Version: (v1.809 | A1382 C2.254)
Check if etkey is needed and download from http://www.etkey.org
Install PunkBuster service installer (pbsvc.exe)
Install Enemy Territory Minimizer (WinXP/Vista/7)
Install Start Menü shortcuts for ET, PB, Minimizer & Help Files
etded.exe - overflow fix > WWWDL
| ET Installer |
which brings any version to 2.60B
Update any version of Enemy Territory to 2.60b
Additional Setup options:
Install current PunkBuster Client Version: (v2.254 | A1382) Server Version: (v1.809 | A1382 C2.254)
Check if etkey is needed and download from http://www.etkey.org
Install PunkBuster service installer (pbsvc.exe)
Install Enemy Territory Minimizer (WinXP/Vista/7)
Install Start Menü shortcuts for ET, PB, Minimizer & Help Files
etded.exe - overflow fix > WWWDL
| ET Updater |
PunkBuster Setup + KeyGen
This will fix Problems with Punkbuster & Missing etkey / "Empty CD Key not allowed on this server"
Update any version of Punkbuster to Client Version: (v2.254 | A1382) Server Version: (v1.809 | A1382 C2.254)
Install PunkBuster service (pbsvc.exe)
Check if etkey is needed and download from http://www.etkey.org
| ET PB-Setup |
Finally end of TZAC
TZAC news by chaplja - Quote: This is an update to the latest news post where I said there's a chance TZAC may stay online. The news are the negotiations have failed and thus on 1 December it'll be shut down. Please don't ask me to give you the project so you can continue working - it won't happen.
TZAC News von chaplja - Zitat: Dies ist ein Update auf die neuesten Nachrichten wo ich sagte es besteht noch eine Chance TZAC aufrechtzuerhalten. Die Verhandlungen sind aber gescheitert, somit wird am 1. Dezember TZAC endgültig heruntergefahren. Bitte keine Fragen und Überredungen deswegen - das Projekt wird definitiv nicht an andere Personen abgegeben.
Quelle: TZAC
Axis Attack Map Door
Return to Castle Wolfenstein: Enemy Territory
Map title: Door
Filename: door.pk3 (about 6 Mb)
This is a custom map for approximately 12 vs. 12 players.
The Axis are attacking, to dynamite a door and to steal some gold. The Allied Forces are defending the door and the gold. Who will win? Only time will tell.
Note: I also made this map as a so called prefab, for other, beginner mappers to use as a base. Therefore, the .map-file is included. (It is inside door.pk3.) Have fun, Loffy
Quelle: Wolffiles.de

DOOR
Loffy
12.07.2013
6,247 MB
240
FG Warzone
A classic Axis-attack map by Marko Mytho, made specifically for the Flame Guards Clan.
Map features:
6 different spawn locations for Axis
5 different spawn locations for Allies
Time Extensions upon objective completion. This avoids having a long lasting round and ends the round quickly if the Axis team can't get past a specific objective.
1 Neutral command post
6 MG42 gun nests
6 dynamitable Axis objectives
A time bomb on the last map section. This has been highly inspired from the MLB Daybreak map. The layout in the last section of FG Warzone makes this objective much more interesting.
3 secret rooms. Note that they are in now way like the MLB secret rooms. You don't access them the same way, they don't give any specific bonuses and are located in map sections that aren't strategic.
The original release had a slight bug in the arena file, reported to the FG Clan by {WeB}*DOG*. Many thanks to VWOer for supplying the fix.
Quelle: wolffiles.de
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WARZONE - FLAME GUARDS (FG) |
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Good news - TZAC stays online!
TZAC news by chaplja - Quote: Alright people, it's time to end this drama, TZAC will stay online and it'll be free.
Thanks to a member who's been supporting TZAC for a long time, peaches, TZAC will stay online and it'll be free to use.
However, during next few months I will be working on ways to monetize TZAC while keeping it generally free to use. The plan is to introduce low-cost premium accounts which would give some additional features (but TZAC would function normally even if you don't pay), perhaps own clan/match system on the site including tournaments, etc.
TZAC News von chaplja - Zitat: Gute Nachrichten - TZAC bleibt online! Okay Leute, es ist Zeit, dieses News-Drama zu beenden, TZAC wird weiterhin online und kostenlos bleiben.
Jedoch werde ich in den nächsten paar Monaten Wege erarbeiten, um ein TZAC Zahlungssystem zu entwickeln. Der Plan ist einer Art Premium-Account für wenig Geld, welcher zusätzliche Funktionen beinhaltet. (Evtl. mit einem eigenen Clan / Match-System auf der Website, einschließlich Turniere, etc.) Die normale TZAC-Funktion wird weiterhin kostenlos bleiben.
Quelle: TZAC
UAC: A New Anticheat for ET
For the past few weeks, I have been trying to find a new anticheat for ET. TZAC did a good job for a while, but I think most of us can agree that it is time to move on.
You may have heard about the new AC being developed by TrackBase. While it does seem somewhat promising and I wish them the best of luck with it, we simply cannot afford to wait for a brand new anticheat to be made from scratch. I was forced to search for an already existing AC instead, one that would be ready in time for the Fall 2013 season.
I am pleased to announce that ET is now officially supported by Universal Anticheat!
Universal Anticheat (UAC) has been in development since 2006 by a coder named DExUS and currently supports Battlefield 3, Call of Duty 2, Call of Duty 4, and several other games. It has already proven itself on ClanBase in CoD2, so I am confident that it will do good things for ET in the upcoming EC/OC season.
Before I continue, however, I must admit that this is only a temporary solution. DExUS recently announced that he will be shutting down UAC on the 1st of January due to lack of time and motivation. This is obviously very unfortunate, but it's not something I didn't already know about, and it won't stop us from taking advantage of what UAC has to offer ET for the next 3-4 months.
So, how does UAC work?
Like our previous anticheat, UAC is primarily intended to be used in official clan matches. It runs on a system which requires a Match ID to be entered every time it is used.
In ClanBase cup/ladder matches, the Match ID will be the WID at the end of the CB matchlink. (For example, in http://clanbase.ggl.com/warinfo.php?wid=1337, the match ID is 1337.) If you are playing an IRC war or other non-official match, the Match ID can be anything unique and mutually agreed upon.
Simply select Enemy Territory, enter a Match ID, and check the box next to Start scanning. Then, open ET and play the match as usual. You can minimize at any time to check which players are currently actively scanning in the same Match ID. UAC will scan your memory/files and take screenshots at random times throughout the match. After the match is over, you must uncheck the box next to Start scanning. The scan logs and screenshots will then be uploaded, and you are free to review them in the same UAC window.
If UAC happens to take a few screenshots with your personal information in them, you can immediately delete them while reviewing the screenshots in your UAC window.
More information can be found in the User Manual.
WARNING: UAC scans your PC for cheats. This means that if you have any cheats at all on your PC, you risk getting banned, regardless of whether or not the cheats are ET-related and regardless of whether or not the cheats have been loaded. DExUS has expressed to me how serious he is about this, stating that he believes there is no reason for a clean player to have cheats on his PC. So, this is your one and only warning. Remove any and all cheats on your PC before using UAC.
Since the ClanBase website is currently down, I will wait to discuss in detail how UAC is going to work in ET on CB. We do plan to use it in the Fall 2013 season as well as in future ladder matches and will explain more when the time comes.
For now, simply create a UAC account if you haven't already, and try it out! You will be able to register your ID on ClanBase once the website is back online, then you'll be allowed to use UAC for official matches.
Any questions or concerns? Feel free to PM me or leave a comment below, and I will try my best to make things as clear as possible. For general help regarding UAC, check out the FAQ. Also, feel free to join #uac.et on IRC!
Source: crossfire.nu | uac.ac/#forum
UJE Oil beta 4
[UJE] Oil b4 by [UJE] Niek - An Axis objective map. Oil oil oil ! The prices these days are too high that's why axis have to do something about it.
Axis attack an oilrig and they have to destroy 2 helicopters. Allied Forces have to prevent this.
[UJE] Oil b4 von [UJE] Niek - Achsenmächte Objektiv-Map . Öl Öl Öl ! Die Preise sind sehr hoch heutzutage und das ist der Grund, warum die Achsenmächte dagegen etwas unternehmen wollen.
Die Achsenmächte greifen eine Bohrinsel an und müssen 2 Hubschrauber zerstören. Die Alliierten müssen dies verhindern.
| Download |
Quelle: ujeclan.com
[UJE] The Beast b5
Map UJE_the_beast b5 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Changed stuff:
* Trigger for the beast in front of the gate that prevents the door bug
* Axis last spawn changed for gameplay
* The beast get's cought in a prison
* zombies models and sound are gone when objective is done
* and some minor things
Map UJE_the_beast b5 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B5 Version:beta 5 |
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Silent Mod 0.7.1
The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.1. - There is again a lot of changes, improvements and repairs (Fixes).
Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.7.1. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).
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SILENT MOD 0.7.1 Version:0.7.1 |
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IC-clan celebrating 10th Anniversary
We hope you enjoy!
Der IC-Clan feiert seinen 10. Jahrestag! - Zu diesem Anlass, ist der damalige ET-Server "Noob Graveyard" mit den Besten alten Maps, wieder für euch online.
Wir wünschen euch viel Spass!
IP: 46.4.54.15:27960 from 4th - 9th December
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