Miscellaneous
UJE Paris b1
[UJE] Niek releases his new handsome Enemy Territory map - UJE-Paris beta 1.
The Axis forces are invading Paris this time. They are on their way passing the Seine into the center of Paris where they want to destroy the Eiffel Tower.
France will be fallen if they succeed. The Allied forces need to stop them at all costs
Axis Objective
* Escort both Tanks into Paris
* Destroy 2 Tank barriers
* Destroy the Eiffel Tower
* Build the commandpost
Allied Objective
* Stop the Tanks
* Build the commandpost
Special thanks to Fabi for the scripting adjustments and thanks to everyone that keeps the game alive.
And thanks for whoever made the models ,they rock.
Source: ujeclan.com | Niek via FB
![]() |
PARIS (UJE) Version:beta 1 |
|
UJE The Lab beta 5
UJE The Lab beta 5 map made by [UJE]Niek
Intel found a secret base in the French Alps , Allies have to destroy the Rocket stationed there then they have to gain acces to the Secret base and search some trainparts to fix the train and escape.
Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train
Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train
Source: ujeclan.com
![]() |
THE LAB (UJE) Version:beta 5 |
|
Communique (Beta 1)
The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.
The main features of the changes from base to Communique:
- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new ladders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...
It was a flash idea of me to bring this nice map on ET and StoerFakoR has implemented this idea promptly and perfectly.
Die neue Map MP_Communique (Beta 1) ist von RtCW für ET konvertiert und von StoerFaktoR erstellt - MP_Communique gehört auf RtCW mit zu den bekanntesten und meistgespielten Custom-Maps überhaupt. Dabei ist Communique vom Prinzip wie die Map (MP/TC)_Base aufgebaut, unterscheidet sich aber doch wesentlich vom Original. Communique ist die "bessere" Base-Map und auch hervorragend geeignet für TDM/DM.
Die Hauptmerkmale der Änderungen von Base zu Communique sind:
- ein extrem kurzer Verbindungsgang zwischen Radar 1 und 2
- zwei Spawnpunkte auf jeder Seite
- das Achsenspawn-Dach ist jetzt begehbar
- ein neuer Gang (gegenüber Zone 3) direkt vom Achsenspawn zum Radar 2
- viele, viele neue Leitern und ein paar neue Türen
- ein neuer Weg oberhalb des Alliertenspawns, vom Lager zum Treppenhaus
- inkl. Waypoints und noch einiges mehr...
Es war eine Blitzidee von mir, diese schöne Map mit nach ET zu holen und StoerFakoR hat diese Idee prompt und perfekt umgesetzt.
A big thank you to StoerFakoR!
LRS Xmas Sniper 2016
LoRenz presents his small and colorful Enemy Territory Sniper map - LRS Xmas Sniper 2016 - suitable for the Christmas season.
This sniper map includes waypoints and is a nocrossing map.
In this sense, have fun and Merry Christmas!
LoRenz
Source: Big thx to LoRenz via FB and Mail
![]() |
LRS XMAS SNIPER Version:2016 |
|
Blackmoon Raid Beta 1
This is the first "beta" release of "Wolfenstein: Enemy Territory" map, "Blackmoon Raid", created by WuTangH.
The Allied squad must escort their tank to the Axis Depot, through the heavily-defended town, in order to reach and destroy the Axis power generator located there. The Axis squad must do all in their power to stop them.
Botfiles, created by Mateos, included in the map download file.
Source: -|D|-Ray on forum.splatterladder.com | wolffiles.de
![]() |
BLACKMOON RAID Version:Beta 1 |
|
(UJE) Hospital Sniper B1
Diesmal braucht man allerdings gute Trickjump-Fähigkeiten um an bestimmte Stellen zu kommen, z.B. zu den Medipacks im Krankenwagen. Etwas neues ist allerdings das man die
Gegenseite betreten kann, worauf ein Alarm losgeht. Insgemsamt ist die Map recht gut
gelungen, ich empfehle sie auf Jaymod mit double Jump zu spielen und den Sniperwar zu aktivieren. Die Waypoints für Bots werden auch gleich mitgeliefert.
Quelle: ET Stuff
![]() |
HOSPITAL SNIPER B1 (UJE) Version:Beta 1 |
|
Kerkyra Beta 1
This the first official release of the map, "Kerkyra", created by -SSF-Sage and Pegazus from SM-Mapping.
Storyline:
In the year 1941 a group Italian archaeologists found a buried stash of ancient writings. One of the documents mentioned a lost mythology. It stated if an army chief used three charmed artifacts, his fighters would become invincible.
These artifacts were the unstoppable Achilles' Sword, the impenetrable King's Crown and the Emperor's Chalice that gives drinkers bulls strength.
Another legend tells about an Empress bragging about similar items. The archaeologists believe the items are same and their secret unknown. A group of Axis soldiers is sent to inspect the Empress' old Palace at The island of Corfu.
Objectives:
Axis:
1] Escort the SdKfz 234
2] Breach the Palace Gates
3] Steal the Emperor's Chalice
4] Steal the Achilles' Sword
5] Steal the King's Crown
6] Escape with the SdKfz 234
7] *Side Objective: Destroy the Tunnel Door
8] *Side Objective: Establish a Command Post to gain Spawn
Allies:
1] Stop them from escorting the Vehicle
2] Defend the Palace Gates from being breached
3] Stop them from stealing the Emperor's Chalice
4] Stop them from stealing the Achilles' Sword
5] Stop them from stealing the the King's Crown
6] Stop them from escaping with the Vehicle
7] *Side Objective: Keep the Tunnel Door intact
8] *Side Objective: Prevent Axis from establishing a Command Post Spawn
Source: wolffiles.de | enemyterritory-stuff.net
![]() |
KERKYRA Version:beta 1 |
|
Capuzzo Airport Final
The final release of Capuzzo Airport, created by -SSF- Sage and Pegazus.
Storyline: January 1943 - The war in Africa is finally coming to an end. Allied Intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport. The Allies are attempting to break into the airport, steal the blueprints and escape with a Supermarine Seafire.
Most important changes:
- Great gameplay
- Improved FPS
- More players with stability
- Better looks
- Fly away with the plane
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
![]() |
CAPUZZO AIRPORT Version:Final |
|
[UJE] Parking Sniper
Snipermap UJE_parking_sniper made by [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)
![]() |
PARKING SNIPER (UJE) |
|
Bramburg Dam - Revenge
Tardis released a nice converted map of the RTcW - Singleplayer map Bramburg Dam.
Allied - "Prevent the Axis forces to destroy the Dam and Steal The Important Documents."
Axis - "Steal The Tank to Gain access to the Allied Dam and Steal The Important Documents."
Neutral - "Axis forces are attempting to re-capture the Bramburg Dam . Axis forces have to make there way through the Allied Defences, blow up the main doors and repair the Generator and Escape with the Documents, Allies must prevent this from happening!"
// Axis Objective Descriptions
1 "Primary Objective:**The Tank must be stolen in order to blow open the doors of the Dam to get to the Allied Documents secured within."
2 "Primary Objective:**Blow Dam door."
3 "Primary Objective:**Blow Big door."
4 "Primary Objective:**Steal The Documents."
5 "Primary Objective:**Repair the Generator"
6 "Primary Objective:**Escape with the Documents."
7 "Primary Objective:**Blow Pressure Pipes."
8 "Secondary Objective:**Build Command post."
// Allied Objective Descriptions
1 "Primary Objective:**The Tank must be stopped from reaching the Dam and allowing the Axis to gain entry to the Dam."
2 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Dam doors"
3 "Primary Objective:**Prevent the Axis from using the Tank to blow open the Big doors"
4 "Primary Objective:**Prevent the Axis Stealing The Documents."
5 "Primary Objective:**Destroy the Generator"
6 "Primary Objective:**Prevent the Axis Escaping with the Documents."
7 "Primary Objective:**Prevent the Axis from Destroying Pressure Pipes."
8 "Secondary Objective:**Build Command post."
Click here for more information
Source: wolffiles.de | splashdamage.com
![]() |
BRAMBURG DAM - REVENGE |
|
Download News
| 09-02-20 | |
| 05-01-20 | |
| 21-07-19 | |
| 21-07-19 | |
| 21-07-19 | |
| 14-04-19 | |
| 14-04-19 | |
| 14-04-19 | |
| 14-04-19 | |
| 27-01-19 |
Download Charts
| 90227 | |
| 36064 | |
| 22357 | |
| 22309 | |
| 21590 | |
| 18938 | |
| 15352 | |
| 15002 | |
| 10350 | |
| 9388 |
- Comments
- Tags
- Calendar





