Miscellaneous
UJE Trainstation Beta 4
UJE trainstation b4 - map made by [UJE]Niek
The Allies must blow up the entrance of a large Building to get acces to the Trainstation. In the Trainstation are 2 anti tank guns ready for transport to Siwa Oasis where the axis can use it for theire fortress. Axis have to prevent the Allies for blowing up the guns.
Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.
Axis objective:
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades
Source: ujeclan.com
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TRAINSTATION (UJE) Version:beta 4 |
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Adlernest Roof B3
Adlernest Roof beta 3 - Modified by KiSsMySeXyAsS a.k.a. MorpHDoc
Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs
Changes by KiSsMySeXyAsS aka MorpHDoc
adlernest_roof_b3
- created a radar command room on the roof
- created ammo packs for Axis in the radar command room
- created tunnel from Allies first spawn to back of the ammo packs
- created ladder to access the roof from the outside (only after the missile is launched)
- created axis CP room and tunnel to the transmitter from that room
adlernest_roof_b2
- added details to the room on the roof from the allies CP spawn
- created a missile launcher to create a hole in the roof
- remove access from the abyss, but players can still reach the abyss
- remove the wall next to the ammo packs
adlernest_roof_b1
- added roof access from Allies CP and Axis Spawn
- added abyss access
Source: etpro.de
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ADLERNEST ROOF Version:beta 3 |
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TNT Intrusion
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INTRUSION (TNT) |
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ET Dark PHX Beta 3
This is the latest update from Pheonix and R3b3L of their excellent map, ET Dark PHX.
The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.
Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.
A new method of destroying the Axis bridge by calling in an Allied air raid has been added to the map and a new entry point that can be dynamited by the Allied engineers in order to create another access that will lead to the tomb of the war god Heinrich has also been created.
Please Note: Server Admins, please take note, this new map version required an "arena fix" to be created for it. This fix is included in the map download, please place this fix in your relevant server mod folder.
Source: wolffiles.de | enemyterritory-stuff.net
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ET DARK PHX Version:beta3 |
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Alanbrooke v1
Wolfenstein: Enemy Territory - Alanbrooke v1
This a new Axis-attack map for "Wolfenstein: Enemy Territory", created by Loffy. The overall tactical military aim for the Axis Troops is to steal the Allied top secret documents, (Alan Brooke's diaries), in order to transmit this secret information to their headquarters, via a nearby communication radio.
Axis Map Objectives:
- Primary Objective: Steal/defend the documents (Alan Brooke's secret diaries) and transmit at/protect the radio.
- Secondary Objective: Dynamite/defend the Water Wall.
- Secondary Objective: Dynamite/defend the Central Wall
- Secondary Objective: Dynamite/defend the Side Route in the centre
- Secondary Objective: Dynamite/defend the second Side Route to the Radio
- Secondary Objective: Get control over the important Command Post
Loffy has very kindly included his ".map" file in this download, with no copyright pertaining to his release. All mappers, new and experienced, are free to use it as they wish.
Botfiles for the new map are also included in this download.
Source: wolffiles.de | enemyterritory-stuff.net
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ALANBROOKE Version:1.0 |
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Ho chi minh trail
HO CHI MINH TRAIL created by Thunder
*********THIS IS AN ETNAM MOD MAP**********
Story: Allies attempt to get a truck thru the trail with supplies, Charlie wil do anything to stop them
credits to:
SD- for their prefabs ripped from original maps
2bit- for tutorial and prefabs
all other who have prefabs in this map that I cant remember
kic-for his trees (wonderful job kic)
And special credits goes to:
AcQu
Mateos
Source: thewolfteam.org
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HO CHI MINH TRAIL |
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Black Forty Four Sniper
LoRenz have made this sniper map to remind that ET is a war game and I have fun to do this. I have to thanks Patrizia for his help in texture for buildings and thanks who helped me to continue this map with his suggestion.
In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers ,its a Black Forty Four, we have to win.
Source: Thx to [UJE]Niek via FB

BLACK FORTY FOUR SNIPER
LoRenz
22.11.2013
23,493 MB
224
[UJE] Parking Sniper
Snipermap UJE_parking_sniper made by [UJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun :)
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PARKING SNIPER (UJE) |
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Canyon Lake (Final)
Axis must protect the book from being telegraphed by the Allied forces.
Dingenskirchen Beta 2
Dingenskirchen Beta 2 - Custom map for Wolfenstein: Enemy Territory
This map is a collaboration between Phisherman and me and the result of, in total, more than 4 years of more or less continuous development. It was created as a tribute to the good old times of RtCW. We hope it will bring back some memories to the old-schoolers amongst you. Since this is the second public release, any feedback, (ranging from bad texture-alignment to glitches), is welcome.
-----Storyline-----
December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.
This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.
Allied mission:
- Repair and steal the axis tank located in the village.
- Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
- Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
- Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
- Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.
Source: wolffiles.de | Splashdamage - KeMoN
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DINGENSKIRCHEN Version:Beta 2 |
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