Miscellaneous
RtCW SP Mission Pack Vendetta 1.25
Return to Castle Wolfenstein Singleplayer Mission Pack Vendetta 1.25
This mission pack is an improved version of the Vendetta 1.1, with more levels.
Storyline: The Allied Intelligence Agency has learned that the German Armed Forces are developing a new air apparatus,
known as the "Helicopter" combat prototype, which can destroy armored vehicles and infantry.
You are an agent of the resistance who has the task of locating and assassinating all important persons of the Third Reich involved in this top secret project. However, your mission becomes even more difficult as you strive to find as much evidence and documentation of the project as possible, before these deadly military prototypes take to the battlefield.
Installation Information and how to play: Unzip to your C:\Program Files\Return to Castle Wolfenstein folder.
Play using the shortcut called "Vendetta_v1_2" and when the main menu appears, click in play button and after choose your favorite skill.
If you have RTCW installed in another directory, you must to edit shortcut.
Source: wolffiles.de | rtcw.gamebanana.com | devilyoshik.com
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VENDETTA Version:1.25 ![]() ![]() ![]() ![]() ![]() |
RtCW SP Venom Mod v1.5
Return to Castle Wolfenstein Singleplayer Venom Mod 1.5 by HEllBaron89
The goal of this little modification is increase the general feeling of the game with a more aggressive and modern IA of enemies and the best graphic possible for the original game, with HD texture for some weapons and enemies.
- New model Mg42 (ported from Wolfenstein: Enemy Territory) - I think was perfect to replace the old model mg42 of RTCW; this still a lowpoly model, but realistic. My wish is improve the ejecting shells effect of the multiplayer and W: ET, very nice and realistic, in the SP version all shells fall down like nails on the wood.. I hope it will be included in the future versions of IORTCW!
Installation:
Copy all the content of the package like it's on your RTCW installation folder. The cfg. file is facoltative, but increase the graphic quality to max possible for the engine. (is necessary the game patched to 1.41 to apply the wide patch and extreme quality cfg file!!)
Source: moddb.com/rtcw-venom | etpro.de | HEllBaron89
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RTCW SP VENOM MOD (HD TEXTURES) Version:1.5 ![]() ![]() ![]() ![]() ![]() |
RtCW Venom Mod 5.5
Another new update of Hellbaron's superb "Return to Castle Wolfenstein" modification, RtCW Venom 5.5 is now available for download.
Changelog:
# New textures and effects for both singleplayer and multiplayer.
# Some texture issues on weapons, walls and windows have now been fixed.
# Added the optional Thompson submachine gun model from E3 2001.
# Many other new improvements and optimisations.
Source: moddb.com/rtcw-venom-mod | ronboyproductions | wolffiles.de
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RTCW SP VENOM MOD Version:5.5 ![]() ![]() ![]() ![]() ![]() |
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RTCW SP VENOM MOD NVIDIA Version:5.5 ![]() ![]() ![]() ![]() ![]() |
RtCW Singleplayer Mission Vendetta
Yo$hik has now released his RtCW SP Mission, Vendetta. This excellent release contains new weapons, a new soundpack, new models, great graphics and much more. This is a "must have" for all Return to Castle Wolfenstein fans, old and new.
You do NOT need a copy of Return to Castle Wolfenstein in order to play Vendetta, it is a "stand alone" game with it's own installer, so download and enjoy this epic adventure.
(The Mission)
Allied Intelligence has learned that the German military are developing a revolutionary new aircraft, "Helicopter" combat prototypes, which can destroy armored vehicles and infantry. You are a resistance fighter who has the task of eliminating all important personnel of the Third Reich who are connected with this new project. Your mission becomes even more difficult and more important, as you must also find real evidence and documentation of the project before these military prototypes are able to take to the battlefield.
Yo$hik hat seine Return to Castle Wolfenstein SP-Mission Vendetta veröffentlicht. Diese ausgezeichnete RtCW SP-Mission enthält neue Waffen, ein neues Soundpack, neue Modelle, tolle Grafik und vieles mehr. Dies ist für alle alten und neuen RtCW-Fans ein "must have".
Der Clou dabei, du brauchst KEIN Return to Castle Wolfenstein, um Vendetta spielen! es ist ein "Stand Alone-Spiel" mit eigenem Installer. Also einfach downloaden, installieren und epische Abenteuer erleben!
Yo$hik's website > devilyoshik
Source: wolffiles.de
VENDETTA Version:1.1
Yo$hik
05.12.2013
845 MB
1568
Dark Matters SP Map Mission - Update v1.32
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik
For correct work the game need to be patched at least version 1.32
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.32 ![]() ![]() ![]() ![]() ![]() |
RtCW Venom Mod 5.0
HellBaron89 has released a new version of the Rtcw Venom Mod, version 5.0!
More all previous revisited stuff, aggressive new AI and the best textures by RTCW modder community: weapon textures by OSJC, AidenDemon, Teh Snake and Schiff. Texture of levels by Venom3, Eugeny Panikarowsky and AidenDemon.
Further textures and models from Wolfenstein: ET. All shaders, reworked textures, HD crosshairs, fonts and edited AI by HellBaron89.
Venom mod 5.0, includes:
# Compatible with the "Knightmare" patch and "ioRTCW 1.5a" (see readme).
# Revisited all model skins and weapons pack.
# Definitive HQ console for MP/SP mode.
# All glass has now been enviromapped.
# New shaders and many other fixes.
# New HD textures for MP/SP mode.
Thanks for your interest.
Source: ronboyproductions | moddb.com/rtcw-venom-mod | wolffiles.de
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RTCW SP VENOM MOD Version:5.0 ![]() ![]() ![]() ![]() ![]() |
Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.0 ![]() ![]() ![]() ![]() ![]() |
RTCW (SP) Beach Defend
RTCW Beach Defend - Return to Castle Wolfenstein Singleplayer Mission
A new Return to Castle Wolfenstein singleplayer mission, created by Ronboy and Vicpas. This level was initially created for the addon, "Operation Deathshead", but it was not included in that project and was instead completed as a singleplayer level.
Storyline: You and your Axis Storm Troopers, who are defending the beaches, ports and harbours of Europe, find yourselves under attack from a heavily-armed Allied attack force, who are trying to establish a beach-head in your area. You must repel these Allied invaders, eliminate their entire force and also destroy their submarine, which is located just offshore from your base.
Installation information and how to play:
1] Unzip to your C:Program FilesReturn to Castle Wolfenstein folder.
2] Play using the shortcut called "beach2" and when the main menu appears, click on the play button and choose your favorite skill.
Please Note: If you have RtCW installed in another directory, you must edit the shortcut.
Source: wolffiles.de | mikebwolf/ronboyproductions | Vicpas
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RTCW BEACH DEFEND (SP) ![]() ![]() ![]() ![]() ![]() |
RealRtCW 2.2 and HD-Pack 2.2 released
WolfETPlayer has released the latest version of his superb rebuild of Return to Castle Wolfenstein singleplayer, RealRtCW 2.2.
RealRTCW brings some realism to the classic Wolfenstein game. You can expect ruthless AI, new weapons and rebalanced gameplay.
RealRTCW 2.2 Changelog:
New features:
Revolver added
New difficulty system: max health and ammo capacity depends on difficulty level. 4 .ai files now
Separate damage for player/AI (ported from 1.42d)
New eject brass effect ported from ET. Shell fall sounds added
New FG42 model ported from Call of Duty
New Sten model with custom animations
New Shotgun model with custom animations and unique reloading procedure
Added custom mod icon,folder name in my documents
Dynamic flamethrower lights
New foot/hand skin system by Eugeny
New thompson texture/model & reload sound
Default cg_fixedaspect is set to widescreen value
All weapon sounds were slightly bass boosted
Rebalanced AI. Generally aim_accuracy decreased
IoRTCW specific cvars added to the main menu
Credits menu added
P38 removed
UI Overhaul with 4:3 support
New loadscreens by AidenDemon
New HQ weapon textures: Luger, Colt, Sten, BAR, M1 Garand, G43, Revolver, MG42, MP34, Panzerfaust, PPSH.
Balancing:
Pistols fire rate increased
G43 and M1_Garand damage increased
Sprint speed increased
MP40 fire rate decreased
PPSH fire rate increased
MP34 mag increased to 32, fire rate increased
FG42 zoom increased
Mauser rifle damage decreased for AI
AI cant do headshot on player now
Armor protection value slightly increased
Gib health increased to avoid silly gibbing
Bug fixes:
Vsync hotfix implemented
Rend2 crashes caused by new weapon models
AI is not affected by the weapons weight now
tag_brass fixed for all weapons
Background color of all menus is less transparent black now to better see white letters
Thompson left hand fixed
Known bugs:
Phantom dynamite icon
Muzzleflash is not working on akimbo colts
Silencer attach/dettach small anim bug
Shotgun kick bug
Source: moddb.com/realrtcw | ronboyproductions
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REALRTCW Version:2.2 ![]() ![]() ![]() ![]() ![]() |
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HD-PACK (REALRTCW) Version:2.2 ![]() ![]() ![]() ![]() ![]() |
Castle Gothicstein - RtCW mod released!
Castle Gothicstein - Return To Castle Wolfenstein mod released! Original mod and idea by Duchovicius aka VVitchaven.
The Third Reich we know never existed. In 1936 Adolf Hitler faced huge riot in his country. Germany was divided into two parts: Nazis and Teutons. After two years of civil war Teutonic Legions led by Erhard Schreck managed to reach union with nazi Germany...
hide detail - Castle Gothicstein is the updated version of vanilla Castle Gothicstein. This is the hardcore trip into the dark sence of alternative world war 2. Prepare to the biggest challenge sinse your first play of RtCW.
Important:
This is the not final version, later we planned to add more stuff to this. Please don't use any other texture mod mixing with that. If you have the texture bug (it's not non-colored for example), you may use the WinRAR program to open the zzzz_gothic.pk3 file and search for needed texture. When you found it, make .tga copy of texture and put copy to same folder. If do everything right, all will be okay. We really sorry with artefacts in escape1 and escape2 levels. But this is only one way to make right lighting. Perhaps we'll make fixed versions of this levels compiled in Q3map. We hope on your feedback and let us know if something wrong.
Key developers:
- Yo$hik - levels, lighting, scripting, design, shaders, AI, idea
- AidenDemon - level design, AI, music directon, textures, idea
- HellBaron89 - weapon shaders
Known features:
New textures and shaders, New models and skins, New sounds and music, New story, Adwanced AI
Thanks to: Eugeny, Erwin0859, Jakob, Vicpas, RonBoy, Semwolf, Titeuf-85, Giancarlo Schiano, OSJC, Alexandre
Source: moddb.com/castle-gothicstein
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CASTLE GOTHICSTEIN Version:Beta ![]() ![]() ![]() ![]() ![]() |
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