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No Goldrush Night - part 2

Published in ET Scene

Hello dear players! Prime Squadron No Goldrush night is back!

When? Sunday, 28th of September, starting at 18:00 GMT+1
Where? PS1 - 178.63.72.111:27960

This uncommon nightly event is coming back at our server, after the summer break!
You didn't participate the first time and do you want to know know more about this event?
Here's what the No Goldrush Night is all about.
Just like last time, we are asking your help selecting the maps. You can suggest some fresh new maps or some very old but forgotten maps, which are out of the rotation since long time.
A couple of nice new gameplay modes will be added to the event, aside from the normal gameplay (attack/defence) mode.

New gameplay modes:
    Last Man Standing mode
    Gungame mode
    ET Pro Stopwatch mode
    Panzer only map.

We are planning to set up a 8-map rotation, so you are free to suggest maps for every mode or just for one.
Don't miss the chance to play one of your favourite maps!

Source: prime-squadron.com

Fueldump-Z (Beta 1)

Published in ET Maps

-)A(-Old-Owl from Dark Alchemy gaming community released the first playable version (Beta 1) of his map Fueldump-Z.

He edited the well known original map Fueldump to a very nice summer version and reached an improved gameplay.

Just take a look on those beautiful screenshots.

Source : Dark Alchemy | Wolffiles.de

FUELDUMP Z Version:beta 1
Author -)A(-Old-Owl Date 12.05.2014 Filesize 19,03 MB Download 161


Raid Beta 4

Published in ET Maps

Magic has released his new Allied-attack map, Raid B4. It's a beautiful looking map, with excellent sound effects and gameplay.

~~~Storyline~~~
Axis forces are holding the town library as their HQ and the Allies have made plans to make a raid there for the secret stash of gold that the Axis have hidden in a secure vault.  The Allies must escort their truck and fight their way through the town to the library main doors.

Once there, they must find the keycard that opens the vault and then over-power the Axis forces defending the town library HQ. The Allies must then steal the gold and make their escape by truck and escort it all the way to the barge that will ferry them to safety.

Magic would like to thank  Neil, Ailmanki, KeMon , Sage, Loffy, Niek, Dude, Mongo and Avoc for all their help and advice in the making of this map.

Source: wolffiles.de | Splashdamage - Magic

RAID Version:Beta 4
Author Magic Date 19.04.2014 Filesize 36,83 MB Download 77


Dark Mule Skins - Weapons & Soundpack

Published in ET Mods

New Enemy Territory - Dark Mule Skins, Weapons & Soundpack

What does the Dark Mule Pack contain?

    Head models have been modified, (smaller than standard and changed the texture of the hair, e.g.,  Axis hairstyles shaved heads up)
    New models Backpack added
    Added complete Backpack equipment
    Added new belt models,  (belts with additional equipment, now longer for each class)
    Fully and partially altered textures, (this includes face, uniform and weapons textures - dominated camouflage pattern)
    Helmet models are now lower
    Sounds of weapons and environments are changed by more than 90%
    Chat sounds have been added and some partially altered
    Package requires the command + set com_hunkmegs 128
    Package contains a "read me" text file with installallation instructions and how to troubleshoot any problems -
    it is preferable to read this guide because only then will the package work properly

Dark Mule website

Source:  wolffiles.de | Rehhhh via Splatterladder

DARK MULE (SKINS) PACK Version:0.2
Author Dark Mule Team Date 01.02.2015 Filesize 26,35 MB Download 178



Movie DefragArea (Update)

Published in ET Movies
DeFragArea from quaky shows the trickjumper xeoxis on costum and original maps. Im afraid to say you that this was the last project from quaky. May it is the reason why it becomes so good, as goodby present. The jumps are mixed with new and old one. Than a nice cut with adapted effects and a nice background music.
DeFragArea von quaky zeigt xeoxis beim Trickjumpen auf Custom und Original Maps. Leider ist das quaky's letztes Projekt gewesen, vielleicht es auch deswegen so gut geworden. Sozusagen als Abschiedsgeschenk an die ET-Community. Die Jumps sind nicht gerade bekannt, obwohl das Video schon von 2009 ist! Gezeigt werden auch alte aber immer noch wunderschön anzuschauende Jumps. Abgerundet wird das ganze durch stimmige Schnitte und Effekte mit passende im Hintergrund laufende Musik.
UPDATE: Now on YouTube
 

DEFRAGAREA (TRJ)
Author quaky Date 27.03.2011 Filesize 289 MB Download 314


Source: crossfire.nu

PyET rc 0.0.3

Published in ET Misc

Py(thon)EnemyTerritory is a server-side plugin based on the existing mod ETPub 0.9.1. This plugin allows you to use the Python programming language as a scripting language.

PyET resembles the LUA support which is included in some mods like ETPro. The advantages of using Python instead of LUA are that it's much better documented, easy to use and rich in libraries.

Now the plugin is designed to be runnable on every ET mod.


Py(thon) EnemyTerritory ist ein Serverseitiges Plugin auf Basis der vorhandenen Mod ETPub 0.9.1. Dieses Plugin ermöglicht es, die Programmiersprache Python als Skriptsprache zu verwenden.

PyET ähnelt der LUA-Unterstützung, die in einigen Mods wie ETPro enthalten ist. Die Vorteile der Verwendung von Python statt LUA sind, dass es hierfür mehr Bibliotheken gibt und diese besser dokumentiert und einfacher zu bedienen sind.

 

DL Link > PyET-download

Official website > http://www.python.org/
Official documentation > http://docs.python.org/3/

How To > https://github.com
DownLoad link > http://sourceforge.net
Script example > https://github.com

Source: Thx to etpro.de

Wolfenstein.pl invites you!

Published in ET Misc

We want to revive our server. Please help us, visit us and play with us. Thanks!

ET Server: |NO NAME SERVER|silEnT| IP: 193.33.177.19:26010

Facebook: facebook/WolfensteinPL
Website: wolfenstein.pl

Battle Chess Sniper

Published in ET Maps

Lorenz presents his new sniper map, with a realy nice design of a complete chessboard with figures!

"This time the battle takes place on an ancient chessboard, the game was stopped because there was something wrong. As usual, the matter will be settled by the snipers."

Source:  [UJE] Niek via FB | Lorenz

BATTLE CHESS SNIPER
Author Lorenz Date 17.03.2014 Filesize 7,423 MB Download 88


Transmitter Spring

Published in ET Maps

Tardis has created a nice spring version of the map Transmitter.

Story of Transmitter Spring:
Civilians manipulated by the Volksempfänger's propaganda program are resisting the allied forces.
To break the resistance, Allies have to overtake a local Transmitter, which is amplifying the master-signal from Berlin for local receivers.
They have to manipulate the transmission-frequency by installing a radio Modification Kit on the Transmitter.
The Allies also have to rotate the Antenna towards their pirate sender.

// Axis Objective Descriptions
1 "Primary Objective:**Prevent the Allies from building the Bridge."
2 "Primary Objective:**Don't let the Allies carry the Modification Kit to the Transmitter."
3 "Primary Objective:**Prevent the Allies from rearranging the Antenna towards their pirate sender."
4 "Secondary Objective:**Defend the Grate Door from the Allies."
5 "Secondary Objective:**Defend the Forward Hut from the Allies."
6 "Secondary Objective:**Defend the Serpentine Barricade from allied sabotage attempts."
7 "Secondary Objective:**Stop the Allies from constructing a Command Post in the Forest Hut.**Construct a Command Post!"

// Allied Objective Descriptions
1 "Primary Objective:**Construct the Bridge."
2 "Primary Objective:**Carry the Modification Kit to the Transmitter-Station inside the Castle complex."
3 "Primary Objective:**Rearrange the Antenna towards our pirate sender."
4 "Secondary Objective:**Destroy the Grate Door. Keep the attack rolling!"
5 "Secondary Objective:**Capture the Forward Hut from the Axis. Keep the attack rolling!"
6 "Secondary Objective:**Destroy the Serpentine Barricade to secure the Forward Hut."
7 "Secondary Objective:**Stop the Axis from constructing a Command Post in the Forest Hut.**Construct a Command Post!"

Objective's Not listed - Allied
Constuct The Cave Ladder
Destroy The Bunker Wall ( AmmoBunker Side )
Destroy The Tunnel Wall ( Grate Side Only distoyable from one side )

Objective's Not listed - Axis
Prevent the Allies from building The Cave Ladder
Defend the The Bunker Wall ( AmmoBunker Side )
Defend the The Tunnel Wall ( Grate Side Only distoyable from one side )

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

TRANSMITTER SPRING Version:Spring
Author Tardis Date 24.10.2014 Filesize 23, 324 MB Download 121


Dingenskirchen Beta 2

Published in ET Maps

Dingenskirchen Beta 2 - Custom map for Wolfenstein: Enemy Territory

This map is a collaboration between Phisherman and me and the result of, in total, more than 4 years of more or less continuous development. It was created as a tribute to the good old times of RtCW. We hope it will bring back some memories to the old-schoolers amongst you. Since this is the second public release, any feedback, (ranging from bad texture-alignment to glitches), is welcome.

-----Storyline-----

December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.

This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.

Allied mission:

  • Repair and steal the axis tank located in the village.
  • Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
  • Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
  • Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
  • Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.

Source: wolffiles.de | Splashdamage - KeMoN

DINGENSKIRCHEN Version:Beta 2
Author KeMoN and Phisherman Date 05.02.2017 Filesize 68.65 MB Download 113


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