General News
Happy 14th Birthday, Wolfenstein: Enemy Territory
Happy 14th birthday, Wolfenstein: Enemy Territory!
Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FOURTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.
However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).
As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.
While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.
Source: splashdamage.com | twitter/splashdamage
ET ULTIMATE INSTALLER 1.6 Version:1.6 Final Kashu 29.05.2010 346 MB 6671 |
ET FULL VERSION 2.60 Version:2.60 SplashDamage 31.03.2009 263 MB 2398 |
ET-LOGOS HI RES Version:- dexter 19.04.2009 6,400 MB 724 |
UJE The Ghetto X-Mas
New map UJE the ghetto xmas made by [UJE] Niek
Axis objective map. This map takes place in the ghetto in wintertime. Axis have to capture the disco spawn and escort the tank to the ganghouse. When they escorted the tank they can take objective and bring it to santa's sledge on the roof. There are several ways to get to the objective also you can take a sledge that will take you on the roof. Once you are on the roof there will go off an alarm ,that says there is an intruder on the roof. Alies have to prevent this all.
Axis objective:
* Capture the dico spawn
* build the commandpost
* Escort the tank to the ganghouse.
* Take objective and bring it to the Sledge
Allied objective:
* Build the commandpost
* Hold the disco spawn as long as you can
* Defend the baricade
* Defend the objective
Source: [UJE] Niek via FB | ujeclan.com
THE GHETTO X-MAS (UJE) + WAYPOINTS Version:1.0 [UJE] Niek 22.12.2014 17,26 MB 277 |
Merry Xmas everyone!
Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!
Wolfenstein4ever - ET4ever - RtCW4ever
your d3Xter
Adlernest Roof B3
Adlernest Roof beta 3 - Modified by KiSsMySeXyAsS a.k.a. MorpHDoc
Alternations:
- Roof access added from CP spawn and axis spawn after the controls are blown
- Added access to the abyss with rope exit leading to under axis spawn
- Bug jump on the roof removed
- Added rocket launcher (can be used once only), which creates a hole in the roof (near the ammo packs)
- Removed walls next to the ammo packs
Changes by KiSsMySeXyAsS aka MorpHDoc
adlernest_roof_b3
- created a radar command room on the roof
- created ammo packs for Axis in the radar command room
- created tunnel from Allies first spawn to back of the ammo packs
- created ladder to access the roof from the outside (only after the missile is launched)
- created axis CP room and tunnel to the transmitter from that room
adlernest_roof_b2
- added details to the room on the roof from the allies CP spawn
- created a missile launcher to create a hole in the roof
- remove access from the abyss, but players can still reach the abyss
- remove the wall next to the ammo packs
adlernest_roof_b1
- added roof access from Allies CP and Axis Spawn
- added abyss access
Source: etpro.de
ADLERNEST ROOF Version:beta 3 KiSsMySeXyAsS aka MorpHDoc 15.12.2014 9.03 MB 295 |
Happy 18th Birthday, Wolfenstein: Enemy Territory
Happy 18th birthday, Wolfenstein: Enemy Territory!
Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly EIGHTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).
Let's celebrate one of our favourite FPS games of all time!
Source: splashdamage.com | facebook.com/splashdamage
ET FULL VERSION 2.60 Version:2.60 SplashDamage 31.03.2009 263 MB 2398 |
ET-LOGOS HI RES Version:- dexter 19.04.2009 6,400 MB 724 |
Dark Alchemy Gaming Community closed soon
Dark Alchemy 2005 ~ 2017 - 12 Years of Gaming
Dear Regulars, Members and Followers, unfortunately we have to announce that on 31 March 2017 Dark Alchemy will be closed permanently.
This difficult decision was taken after a long period of observation, which led us to the conclusion that nowadays the Enemy Territory community is increasingly shrinking, and that for a community like ours, this reduction generates an activity equal or less than 20 % compared to a few years ago, when to enter the server you had to wait a few free slot.
Since 2005 we have been pioneers and have set an excellent base that allowed us to have fun and entertain many players for over 10 years.
Today we are able to decide to close with pride, avoiding to let the time and the lack of players to force us to do so.
For all the work done over the years, and all the players, the members, the former members and donors, who have honoured us with their presence, I express best thanks, hoping that all these years alongside Dark Alchemy, have left in you something pleasant and positive.
Quote: Old-Owl
DA-Facebook: dark-alchemy
DA-Website: dark-alchemy.com
DA-Forum: dark-alchemy.com/forum
Omni-Bot ET 0.83 Released
Omni-Bot 0.83 for Enemy Territory has been released.
We are pleased to announce the latest version of Omni-bot for ET has been released. Palota has been very busy this past year fixing bugs, adding features, and adding support for newer mods. The waypoint team has also been busy adding support for new maps and improving on existing waypoints.
Das Omnibot Team verkündet die Freigabe von Omnibot 0.83 für Enemy Territory als Linux und Windows Version inkl Waypoints. Diese neue Version umschließt Bugfixes, neue Features und diverse Optimierungen.
Release Highlights
ETBlight and Bastard mods are supported
Fixed memory leak caused by GameMonkey threads
Fixed crash in AddBot if bot is kicked in ClientUserinfoChanged
Added cvar omnibot_logsize (maximal file size in KB), -1 will disable logs, 0 will overwrite file every match
Source: omni-bot.com | wolffiles.de
OMNI BOT - WINDOWS Version:0.83
omnibot 24.11.2013 19.99 MB 1545
OMNI BOT - LINUX Version:0.83
omnibot 24.11.2013 20,47 MB 400
Happy 11th birthday, Wolfenstein: Enemy Territory!
Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly ELEVEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. The game was originally planned as a buyable addon for Return to Castle Wolfenstein, but the singleplayer was not ready in time. Thus, the community one of the best free multiplayer first person shooter of all time received.
We wish all ET players continue to enjoy with this "young at heart" teamplay shooter.
Alles Gute zum 11. Geburtstag - Wolfenstein: Enemy Territory!
Splash Damage 's erstes Spiel - Wolfenstein: Enemy Territory - wurde genau vor ELF JAHREN freigegeben. Am 29.05.2003 wurde Wolfenstein: Enemy Territory von Splash Damage geboren. Zuerst war das Spiel als kostenpflichtiges Addon zu Return to Castle Wolfenstein geplant, doch der Singleplayer wurde nicht rechtzeitig fertig. Dadurch hat die Community eines der Besten kostenlosen Multiplayer-Egoshooter aller Zeiten erhalten.
Wir wünschen allen ET Spielern weiterhin viel Spass, mit diesem "jungebliebenen" Teamplay-Shooter.
Source: splashdamage.com
ET ULTIMATE INSTALLER 1.6 Version:1.6 Final Kashu 29.05.2010 346 MB 6671 |
ET FULL VERSION 2.60 Version:2.60 SplashDamage 31.03.2009 263 MB 2398 |
ET-LOGOS HI RES Version:- dexter 19.04.2009 6,400 MB 724 |
New 1.7 Update is coming Bug Fixes and New Maps one of which is the old QWTF map Blitzkrieg. The game has been in a hiatus for a while and we are looking to add some new maps make some changes, fixes, updates and slowly try and breathe a new life into the last pure fortress game out there.
Sometime soon we will post a change-log on all the fixes and changes that have been made to ETF and with some nice pictures of the new maps which we have 3/4 left atm that are a work in progress on getting finished but I can add a awesome map from the old QWTF days that was always wanted but never ported to ETF will be included in the release hopefully!
We might not release all the maps with 1.7 see what happens and how ETF unfolds and timeframe in which we want to release it hopefully if all is good more of the maps will follow in a 1.8 release (yea yea waited on 1.7 for years talk of a 1.8 :p) but if that happened ETF would have to perk up and a dev team to take ETF forward and one day in the future move it onto a engine that true fortress deserves with some nice shiny graphics, new features and no hats cause with bunny-hopping they’d just fall off!
ETF (Enemy Territory Fortress) is a free modification for the popular free game Wolfenstein Enemy Territory. This mod is actually a direct port of the once very popular Quake 3 Fortress mod in it’s prime version of 2.3 during the gaming days of Quake 3 Arena.
This game is totally free with no obligations or unwanted programs on your computer. Most modern day computers and laptops can run this game without any issues and the gameplay is very fast. The ETF mod was released in January 2005 and it’s final version of 1.6 was released in 2006.
A 1.7 update is currently in the works,release date is Christmas 2014. There are 10 classes to choose from to complete your objective of mostly “Capture the flag” (CTF) with the goal of taking the enemy flag and bringing it to your capture point, although there are reverse and one flag games modes also. There are offensive and defensive characters to choose from and this only makes the game more exciting.
Link: enemyterritoryfortress.com
Source: etpro.de !
ETJump Mod 2.0.3
What is ETJump? ETJump is a trickjump modification for Wolfenstein: Enemy Territory. It is based on etmain and includes bugfixes and lot's of features to give you the perfect trickjumping experience.
I decided today would be a good day to finally release ETJump 2.0.3! It took way longer than I expected and it doesn't have all the features I wanted to implement. I decided it was time to release it anyway as people have been waiting for way too long.
Short changelog:
New admin system (no more usernames and passwords that are hard to deal with)
Mapping features
Minor enhancements to gameplay
Bug fixes
What's next?
My future plan is to release new versions more frequently. Due to some mistakes I couldn't really do that for version 2.0.2.
Source: etpro.de | Zero
ETJUMP 2.0.3 Version:2.0.3 Zero & Feengur 08.01.2015 6.53 MB 202 |
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