Scene, Cup and Leagues
[UJE] The Beast b5
Map UJE_the_beast b5 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Changed stuff:
* Trigger for the beast in front of the gate that prevents the door bug
* Axis last spawn changed for gameplay
* The beast get's cought in a prison
* zombies models and sound are gone when objective is done
* and some minor things
Map UJE_the_beast b5 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B5 Version:beta 5 |
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War Missile Beta 1
This is the first beta release of the "Wolf: ET" map, "War Missile", created by ETc|gouki, Nico$ and ETc|#.Jay.#
The Axis Forces have begun to manufacture the deadliest V2 missiles ever created. They are producing these mega weapons at a heavily-guarded secret factory and the first of these new V2 missiles is ready to be launched against the Allied attackers in Europe.
Allied HQ has discovered the secret location of the V2 factory and despatched one of their elite Commando Units to destroy the factory, before the first of these missiles can be launched against them.
Allied Objectives
**Capture the forward flag and defend it.
**Destroy the factory generator.
**Repair the Allied Command Post and defend it.
**Destroy the Axis Command Post.
**Destroy the main generator, thus preventing the V2 missile from being launched.
** Steal the keycard.
Changelog
- Command map fixed. Added the "cmarker" at the place where the objective has to be, in order to end the map.
- Fixed the direction icons to keycard.
- Improved the map "fps", detailed again, a lot. Added hint brushes.
- Created a new way to the first Allied spawn, i hope it's a little bit easier now. Let's see.
- Filled the map with stuff, e.g., plants, boxes... still decent.
Source: clan-etc.de | wolffiles.de
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WAR MISSILE Version:Beta 1 |
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Axis Attack Map Door
Return to Castle Wolfenstein: Enemy Territory
Map title: Door
Filename: door.pk3 (about 6 Mb)
This is a custom map for approximately 12 vs. 12 players.
The Axis are attacking, to dynamite a door and to steal some gold. The Allied Forces are defending the door and the gold. Who will win? Only time will tell.
Note: I also made this map as a so called prefab, for other, beginner mappers to use as a base. Therefore, the .map-file is included. (It is inside door.pk3.) Have fun, Loffy
Quelle: Wolffiles.de

DOOR
Loffy
12.07.2013
6,247 MB
271
Helicopter Assault Mission 3
Helicopter Assault M3 is made by Predator / Bivif and is the third season and last campaign Mission.
It is 7:00 o' clock and the mission is:
Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!
Die Alliierten haben das Gold gesichert und müssen jetzt einen Weg finden, um zu entkommen. Eine Lösung für die Alliierten ist, den Fluchttunnel zu durchqueren. Aber Vorsicht, die Achsemächte haben eine Falle vorbereitet!
Quelle: Wolffiles.de | Thx for Predator via Shoutbox

HELICOPTER ASSAULT M3 Version:mission 3
Predator and Bivif
29.08.2012
30,30 MB
242
The Shrine Beta 3
ET Axis-attack map Shirne Beta 3 made by Thunder.
~~~The Storyline~~~
Allied command has intercepted some secret radio transmissions sent between Axis forces, where there has been talk of an ancient Egyptian shrine which is located deep inside a pyramid. This ancient artifact is said to possess great powers, so the Allied forces hurry to try and to defend the pyramid in order to make the shrine safe. Unfortunately for the Allies, an Axis attack force is already closing in on them.
Thunder: "I will not continue more on this map as I felt I have done what I can with it.
Will release source shortly if someone feel for taking it to a final version."
Source: thewolfteam.org | Thunder

THE SHRINE Version:Beta 3
Thunder
29.04.2014
9.58 MB
265
UJE Toyshop Sniper b1
New Enemy Territory sniper map - UJE Toyshop Sniper Beta 1 made by [UJE] Niek
Pretend yourself in a toyshop but this time you may use
the guns for real.
The only thing is that you are very little like a mouse.
There is a way to cross but it's not easy ,you have to use the stairs.
Have alot of fun.
Source: ujeclan.com | Niek via FB
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TOYSHOP SNIPER (UJE) Version:beta 1 |
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Hills Have Eyes V4 Final
Hills Have Eyes v4 is a new map release from Frosty, inspired by an LNA 1 V 1 map. The map layout is the same, only bigger this time, with an added objective.
The Allies must destroy the Axis generator to gain access to the basement where they must destroy the main door in order to win the map. This is a frag map, but with added objectives too, which all players will enjoy fragging on.
Hills Have Eyes v4 ist eine neue Map von Frosty, inspiriert durch eine LNA 1 V 1 Map. Das Layout der Karte ist gleich, nur größer, und mit zusätzlichen Objekten.
Die Alliierten müssen den Axis-Generator zerstören um Zugang zur Basis zu bekommen, wo sie dann die Haupttür zerstören müssen, um die Karte zu gewinnen . Dies ist eine Fragmap mit zusätzlichen Objekten.
Source: Wolffiles.de | Splashdamage.com
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HILLS HAVE EYES FINAL Version:4 |
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LRS Sniperama B1 (DL fixed)
LoRenz presents his new and crazy Enemy Territory Sniper map - LRS Sniperama beta 1 (DOWNLOAD FIXED, sry!!)
Quote: "Hi all, this map is my tribute to my favorite cartoon. For who love this cartoon will be a nice jump inside it, you can try the suicide cab, visit the headmuseum, call the future lift, go inside the Planet Express ship, visit the strip club."
For all the others, will be only another sniper map :)
Crossing is not possible.
Thanks to LRS Elite for his music.
Before play this map, ask your doctor if Sniperama is right for you.
Have fun!!!
LoRenz
Source: Big thx to LoRenz via FB and Mail
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LRS SNIPERAMA Version:beta 1 |
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[UJE] The Beast b3
Map UJE_the_beast b3 made by [UJE]Niek modelling of the beast by [UJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Map UJE_the_beast b3 erstellt von [UJE]Niek, das Biest modellierte [UJE]ischbinz.
Die Achsenmächte erreichten durch Hilfe der Bestie Zugang zur Basis. Wenn sie das Tier zum Tor zu begleiten zerstört es die Bestie. Dann müssen die Achsenmächte zwei Generatoren zerstören, um die Zombies zu befreien. Die Alliierten müssen das Biest stoppen und die Generatoren verteidigen.
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THE BEAST (UJE) B3 Version:beta 3 |
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UJE Paris b1
[UJE] Niek releases his new handsome Enemy Territory map - UJE-Paris beta 1.
The Axis forces are invading Paris this time. They are on their way passing the Seine into the center of Paris where they want to destroy the Eiffel Tower.
France will be fallen if they succeed. The Allied forces need to stop them at all costs
Axis Objective
* Escort both Tanks into Paris
* Destroy 2 Tank barriers
* Destroy the Eiffel Tower
* Build the commandpost
Allied Objective
* Stop the Tanks
* Build the commandpost
Special thanks to Fabi for the scripting adjustments and thanks to everyone that keeps the game alive.
And thanks for whoever made the models ,they rock.
Source: ujeclan.com | Niek via FB
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PARIS (UJE) Version:beta 1 |
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