ET Scene News

6 Years Wolfenstein4ever

Published in General News
Wolfenstein4ever.de is already six years there for you!
RtCW and ET are still living today because of a good community and a few remained news-sites and the fact that still no comparable free game with this excellent gameplay exists! But our belived Wolfenstein-games had to face this year an hard task.

The offical masterservers went offline for a couple of months and this exactly on an friday the 13th! It seemed that our  "old" games don't survive this. But a few people with knowledge created patches for RtCW and ET and helped with alternate maserservers, so a lot gameservers was again reachable. Unfortunatley are the alternate maserservers no solution that will last forever because they can compensate the problem only for a matter of time.

Id-Software activated the masterservers again after long 3 months. Thanks god ET survived this and became a small revival.

RtCW is another story, until this day the masterserver is still down, but on Facebook ID told us that all masterservers are back online and fully working. What a lie...
At the beginnin gof this year as the masterservers was online RtCW had still a good time with ca. 300 to 400 players per day. But without this important maserserver has RtCW only a maximum of 100 players worldwide.

Thank you ID-software that you nearly pushed RtCW without an equal replacement over the edge! So, this had to be said.

Last but not least I wanted to shout a big THANK YOU to all fans and guests of Wolfenstein4ever and wish you a nice time while playing RtCW or ET as ong as it's possible to play the games.

 
Wolfenstein4ever.de ist nun schon 6 Jahre für euch da!
RtCW und ET leben auch Heute noch - dank fleißiger Community, einigen übriggebliebenen News-Webseiten und der Tatsache, das es immer noch kein vergleichbares Spiel gibt, welches ein so einzigartig-gutes Teamplay besitzt und auch noch umsonst ist! Aber unsere geliebten Wolfenstein-Games wurden dieses Jahr hart auf die Probe gestellt.

Die offiziellen Masterserver vielen aus über mehrere Monate hinweg und zwar genau am Freitag den 13.01.! Es drohte Gefahr, das unsere "veralteten" Spiele diese Master-Abschltung nicht überleben. Doch findige Tüfftler aus der Szene kreierten Patche für RtCW und ET und halfen mit alternativen Masterservern aus und viele Gameserver waren wieder "erreichbar". Doch leider sind die alternativen Masterserver keine Patentlösung die das Problem dauerhaft kompensieren können.

ID-Software hat erst nach geschlagenen 3 Monaten den Masterserver von ET aktiviert. ET hat es - gott sei dank - überlebt und blüht jetzt sogar wieder auf.

Bei RtCW sieht es leider sehr schlecht aus - Der offizielle Masterserver ist bis Heute nicht mehr aktiviert, obwohl ID-Software per Facebook sogar behauptet das alle Masterserver  wieder funktionieren - welch Lüge.
Anfang des Jahres, als die Masterserver noch aktiv waren, Stand es um RtCW noch relativ gut, mit ca. 300-400 Spielern pro Tag. Aber ohne diesen wichtigen Masterserver hat RtCW jetzt nur noch maximal 100 Spieler Weltweit.

Danke ID-Software, das Ihr ohne würdigen Nachfolger (weil Wolfenstein 2009 ist kein würdiger Nachfolger) RtCW in den Abgrund getrieben habt! So, das wollte ich mal loswerden.

Zum Schluss möchte ich noch allen Fans und Gästen von Wolfenstein4ever HERZLICHST DANKEN und wünsche weiterhin ausdauernden Spaß beim Zocken von RtCW und ET, solange es noch geht.

LG dexter

Happy 11th Birthday RtCW

Published in RtCW Misc
Sorry, we had almost forgotten! The first game Splash Damage ever officially contributed to: Return to Castle Wolfenstein, is 11 years old. RtCW, published by Activision, was released to the North American market on November 19th, 2001.

Sorry, wir hättens fast vergessen! Das erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein ist 11 Jahre alt. RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben.
 
Image
 
Release date(s)
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 / GER: Dezember 05, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Dark Alchemy celebrates 9th year

Published in ET Misc

After 9 years the heart of Dark Alchemy is still beating.

Old-Owl managed to do a great job.
We want to thank him and all others who helped (and is helping) to make Dark Alchemy a succes.

We are sure Old-Owl will continue doing the job as great as he always did.

Thank you for everything

We will celebrate our 9 years on 3rd of august.
The place to be for a suprise: Dark Alchemy A1 - 213.239.207.85:27960

Source: wolffiles.de | dark-alchemy.com

Happy Birthday id / Open GPL Games on github

Published in General News

Image Happy Birthday id Software / id Open GPL Games now on github.com - id Software celebrates his 21st birthday! And have provided all her Open GPL Game datas (with downloads) on github.com.
GPL-Games: RtCW SP and MP, ET, DOOM 1-3, Quake 1-3 and more.

 

Image Herzlichen Glückwunsch id Software / id Open GPL Games jetzt auf Github.com - id Software feiert ihren 21. Geburtstag! Undstellt sämtliche Open GPL Source Daten (mit Download) auf Github.com bereit.
GPL-Spiele: RtCW SP und MP, ET, DOOM 1-3, Quake 1-3 und einiges mehr.

Links:
id@twitter: https://twitter.com/#!/idSoftware
id@github: https://github.com/id-Software

Happy 12th Birthday RtCW!

Published in RtCW Misc

The first game ever where Splash Damage ever officially contributed by: Return to Castle Wolfenstein, is proud 12 years old! RtCW, published by Activision, was released to the North American market on November 19th, 2001.

Many happy years has given us the revolutionize teamplay shooter. Although the ravages of time relentlessly gnaws and gradually RTCW seems tired, but there are still fighting for flags and documents.

Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 / GER: Dezember 5, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Enjoy remaining RtCW time!


Das erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein wird jetzt stolze 12 Jahre alt! RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben.

Viele schöne Jahre hat uns der Shooter-Meilenstein, der das Teamplay revolutioniert hat, bis jetzt beschert.
Auch wenn der Zahn der Zeit unaufhaltsam nagt, und RtCW allmählich müde wirkt, werden auch heute noch heiße Schlachten um Dokumente und Flaggen ausgetragen.

Veröffentlichungsdaten:
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001 / GER: Dezember 5, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Geniesse die verbleibende RtCW Zeit!

Happy 12th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly TWELVE YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.

Splashdamage team

However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.

Source: splashdamage.com | twitter/splashdamage | etpro.de

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 6671


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 2396


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 724


Happy 13th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly THIRTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.

SplashDamage@Twitter: To celebrate 's birthday we're giving away this signed copy! - Winner chosen @ random!

wolfet sl win

However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.

Source: splashdamage.com | twitter/splashdamage

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 6671


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 2396


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 724


15 Years Wolfenstein4ever

Published in General News

Wolfenstein4ever celebrates 15th anniversary - Return to Castle Wolfenstein and Enemy Territory are still alive, thanks to a hard-working community, faithful players, some websites and the fact that there are still no new comparable MP game.

Stay healthy and have fun on the currently quite full Wolfgame servers! ;-)
PS: Not much has changed here this year, sorry for that! Better times will come again, I promise O:-)


 Wolfenstein4ever feiert 15 jähriges bestehen - Return to Castle Wolfenstein and Enemy Territory leben immer noch, dank fleißiger Community, treuen Spielern, einigen Webseiten und der Tatsache, das es immer noch kein neues vergleichbares MP-Game gibt.

Bleibt gesund und habt viel Spaß, auf den zur Zeit bedingten, recht vollen Wolfgame-Servern! ;-)
PS: In diesem Jahr hat sich hier nicht viel geändert, tut mir leid. Es werden wieder bessere Zeiten kommen, das verspreche ich O:-)

d3Xter @ Wolfenstein4ever

Happy 13th Birthday RtCW

Published in RtCW Misc

The first game ever where Splash Damage ever officially contributed by: Return to Castle Wolfenstein, is proud 13 years old. RtCW, published by Activision, was released to the North American market on November 19th, 2001.

Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Enjoy remaining RtCW time!

Das erste Spiel, wo SplashDamage jemals offiziell mit beitrug: Return to Castle Wolfenstein wird jetzt stolze 13 Jahre alt. RtCW, herausgegeben von Activision, wurde im nordamerikanischen Markt am 19. November 2001 freigegeben.

Veröffentlichungsdaten:
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Geniesse die verbleibende RtCW Zeit!

TrackBase celebrates 4th anniversary

Published in ET Misc

TrackBase 4th Anniversary!
Wew! Times flies by, a feeling all of you can probably relate to! Certainly, we do.. We've been around a staggering four years by now. To celebrate this we want to let you know about some of our future plans

In the last couple of weeks we've introduced some new staff already, and we're making plans to expand our team a lot more in the future. For now, we're rebuilding some backend stuff on Trackbase, to provide for a more solid future. The idea is to rewrite some parts and clean up old code, allowing for new features to be implemented.:D

This also means that we're open for new feedback again, and will seriously consider the new ideas proposed by you guys, our fantastic public! One of our first projects is opening a public game database and implement more social features for our users.

Besides this, Trackbase will also partner up closer to Fragwise! Arriving soon is our first partnership product: any spend euro on Fragwise you'll be able to cash in here as well for trackbase points to get your awesome premium account, or place some ads for your server/clan.

Oh and wait, what would an anniversary be without gifts!? Of all replies on our anniversary post (forum, et, facebook) we'll pick a few random people to receive a Dirty Bomb Closed Beta invite key! Now ain't that a present!

Source: et.trackbase.net

  

   

 

  

  

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