Wolfenstein4ever

Login

16th anniversary of RtCW

Published in RtCW Misc

Return to Castle Wolfenstein, is 16 years old. RtCW, developed by ID Software, published by Activision, was released to the North American market on November 19th, 2001.

Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Enjoy remaining RtCW time!

Return to Castle Wolfenstein WIKI

Movie in memory of the great time on the RtCW KT-Clan server

 

Industrial Espionage - Engineer Assassin

Published in RtCW Maps

RtCW SP Industrial Espionage - Engineer Assassin by W0lfman

 === BACKGROUND STORY ===
World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility.

=== MISSION BRIEFING ===
You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse.

=== MORE ABOUT THIS MAP ===
I started working on this mission in February 2013, and had a beta test version by the end of December 2013. It would have been released in summer 2013, but the project was set aside for several months as I was working on a major redesign of my web site instead. This is my second mission for Wolfenstein.

The style and difficulty of game play should be similar to the official Wolfenstein maps. I made extra effort to build replay value into this map. It won't be exactly the same game each time you play.

The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block that I saw in a magazine. I think it was Alkatraz. It was all concrete, two levels, with the center open to below.

There are two secret areas in this map, and they are around the same place. One is fairly easy to reach. The other one is a bit trickier to reach.

I appreciate the play testing and feedback given to me by the following people:
- vicpas

=== INSTALLATION INSTRUCTIONS ===
Place the df_eng.pk3 file in your Wolfenstein/Main directory, then boot Wolfenstein, open the console, and type /spmap df_eng to start playing.

The source file is included so you can see how the map was made and you can make your own changes. You do not need any permission to use ideas or any part of this map in your own work, nor permission to release any map you created based upon it.

Source: wolffiles.desplashdamage W0lfman

INDUSTRIAL ESPIONAGE - ENGINEER ASSASSIN
Author W0lfman Date 22.01.2014 Filesize 2,776 MB Download 1397


Completing ALL RtCW Trickjump Maps

Published in RtCW Movies

Homie presents his huge trickjump movie and plays on ALL trickjumpmaps in chronological order!
Good movie with over 8 hours of playtime for just watch or learn ;-)

Completing all RTCW Trickjump maps with some nice drum & bass on the background from dj's of my hometown :-)!

Trickjump maps played (100 in total), in order of release date:
00:03 - dzm_trickjump
02:19 - {AM}trickjump_2
05:18 - tj3_final
09:52 - mp_kolotrickjump
12:26 - brickjump_final
17:28 - pp_brickjump
20:33 - usf_jump
24:21 - experimental
25:37 - tj5
27:05 - strayjump1
32:20 - usf_jump2
40:14 - strayjump2
46:40 - testjump1a
48:17 - test_r01
52:50 - viojump1_exp4
57:17 - tj_combat_1beta
1:00:33 - tj_xp3_funpak
1:05:08 - homiejump1
1:12:12 - strayjump3
1:19:33 - nctrickjump
1:24:30 - strayjump4
1:30:14 - strayjump5
1:38:05 - tj_combat_2beta3
1:44:08 - homiejump2
1:51:32 - strayjump_rld
1:59:31 - trickmaster1_beta2
2:03:32 - trickmaster2_beta1
2:10:17 - forsakenjump2
2:14:11 - rg_jumptown
2:19:39 - fanxjump1
2:23:05 - monojump
2:27:01 - forsakenjump3_test
2:31:59 - mp_godyjump
2:36:26 - jump-city
2:40:54 - jump-duell
2:44:27 - xp3_city
2:48:39 - ezjumpz1
2:55:31 - ezjumpz2
3:02:05 - ezjumpz3
3:08:07 - $25,000
3:09:10 - $100,000
3:09:54 - $50,000
3:10:40 - animaljump_test
3:11:32 - hkjumpz_beta1
3:16:25 - avp-jump_b
3:21:23 - slickmaster1_beta1
3:33:00 - xjump_beta3
3:40:05 - zero_k
3:50:50 - xp3_testmap19
3:55:29 - winnijump1
4:00:08 - tj_dingo
4:02:55 - tj_dingo2
4:08:20 - homiejump3_beta
4:15:51 - winnijump2
4:20:40 - zerojumps1_b1
4:21:55 - tomikjumpik
4:24:00 - winnijump3
4:29:42 - tomikjumpik2
4:31:55 - tomikjumpik3
4:33:58 - winnijump4
4:40:50 - lego_jumps
4:43:35 - applejump1
4:45:42 - Torrejumps_beta1
4:50:26 - tj_dingo3
4:58:18 - tj_dingo4
5:01:03 - tj_dingo5
5:06:00 - tj_dingo6
5:12:36 - AOD_JumP
5:16:36 - tj_dingo7
5:21:45 - WinniJump5
5:25:23 - AOD_JumP2
5:29:06 - CricleJumpBeta2
5:41:54 - airmaXXXjumps
5:45:05 - BrokenDreamsRTCW
5:47:23 - clockwork_orange
5:48:25 - tj_dingo8
5:52:48 - din_beta
5:56:33 - wroom101
5:58:37 - random_FMJ
5:59:16 - ocean_t18
6:02:03 - tj_dingo9
6:06:14 - rtcw_1000jumpEX
6:21:54 - rtcw_trickjump1
6:30:08 - rtcw_trickjump2
6:39:04 - funmap_beta8
6:56:53 - winniglassjumps
7:02:07 - vertigo_beta8
7:03:15 - ZenoFunJumps
7:06:15 - jumpenstein
7:08:25 - tmf_beta1
7:14:56 - rtcw_fall_beta8
7:16:28 - piyo-FunJumps_rtcw_beta2
7:26:27 - flzjumps_beta
7:28:24 - rtcw_trickjump3_v2
8:02:29 - rtcw_trickjump4_v3
8:14:11 - rtcw_trickjump5
8:23:53 - rtcw_stretchjump
8:24:57 - rtcw_dzm_beta1
8:25:21 - tj_dingo10
8:33:40 - tj_dingo11

Maps not played because they are similar/duplicates to the ones above, or just unplayable:
rtcw_trickjump3_mirrored, tj_dingo6r, rtcw_trickjump5_EX, rtcw_1000jumpDH, rtcw_1000jumpEZ, cc_trickjump2/1, dzm_distancejump, Depot-Roof, tomikejumps (testroom), rtcw_testjump_beta2, nihjump3

Played on following trickjump servers:
216.52.148.249 - Trickjump (1.4 shrub tj server by cassette)
5.196.66.187:21000 - AoD TJ (1.0 server with some tj mod with higher speed settings)

Source: crossfire.nu

Knightmare Patch for Rtcw SP - 1.42d

Published in RtCW Misc

New Knightmare Patch Released for Rtcw SP - 1.42d!

This is a simple patch that fixes the startup crash caused by newer video drivers, (erroneously attributed to Windows 7).
It adds fully native widescreen support. Support for "nVidia Surround" and "ATI Eyefinity",  via in-menu custom video modes and a few other fixes and tweaks. It also fixes the crash at the map level transition from RtCW SP map "Dam" to RtCW SP map "Paderborn", (aka village2).
It is based on the v1.41 source released by John Carmack in September 2010. However, as this release is not made or supported by Gray Matter, id Software, Activision or Bethesda, please don't ask them for support with this.

# Installation Instructions
You should back up the "WolfSP.exe", "cgamex86.dll", "qagamex86.dll" and "uix86.dll" files in your Return to Castle Wolfenstein folder before installing this.
This can be done simply by making a subfolder called "backup" or "old" and moving the above files there. Once you have done this, just extract the download into your Return to Castle Wolfenstein folder.

# Please Note
This patch includes modified menu files in the "sp_pak4.pk3" file.  These files were edited to add the new "scralign" attribute to various objects, to change how they scale in widescreen video modes.  "System.menu" and "ingame_system.menu" were also edited to add the new video modes, anisotropic filtering support and hardware gamma support.
Mods or map packs which change the menu files will need to be edited to replicate these changes, or they won't work correctly with this patch.

Source - Ronboy Productions mikebwolf/ronboyproductions | wolffiles.de | markshan.com/knightmare/

KNIGHTMARE RTCW PATCH Version:1.42d
Author Knightmare and Ronboy Date 30.07.2016 Filesize 1,616 MB Download 46977


17th anniversary of RtCW

Published in RtCW Misc

Return to Castle Wolfenstein, is 17 years old. RtCW, developed by ID Software, published by Activision, was released to the North American market on November 19th, 2001.

Release date(s):
Microsoft Windows: NA - November 19, 2001 / EU: November 30, 2001
Linux: March 16, 2002
Mac: OS X April, 2002

Enjoy remaining RtCW time!

Return to Castle Wolfenstein WIKI

Movie in memory of the great time on the RtCW KT-Clan fun server

RtCW Master list is back!

Published in RtCW Misc

Great news! The Return to Castle Wolfenstein Master list is back!!!

ID-Software started the official master server back up.
After the RtCW master list was offline for several years, it appears id Software has fixed their master servers.
A patched WolfMP executable is no longer needed in order to retrieve a server list!

Important for ALL RtCW server owners: Change the "sv_master entries" as follows ...
seta sv_master1 "dpmaster.deathmask.net"
seta sv_master2 "wolfmaster.s4ndmod.com"
seta sv_master3 "wolfmaster.rtcwmp.com"
seta sv_master4 "wolfmaster.idsoftware.com"

Spread the news!

rtcw masterlist

Großartige Neuigkeit! Die Return to Castle Wolfenstein Master-Liste ist wieder zurück!!!

ID-Software hat das offizielle Master-Server-Backup gestartet.
Nachdem die RtCW Master-Liste für mehrere Jahre offline war, hat id Software ihre Master-Server repariert und wieder online geschaltet.  
Eine gepatchte WolfMP-Datei wird jetzt nicht mehr benötigt, um eine Serverliste abzurufen!

Wichtig für ALLE RtCW Server-Eigentümer: Ändere die "sv_master Einträge" wie folgt...
seta sv_master1 "dpmaster.deathmask.net"
seta sv_master2 "wolfmaster.s4ndmod.com"
seta sv_master3 "wolfmaster.rtcwmp.com"
seta sv_master4 "wolfmaster.idsoftware.com"

Verbreite die Neuigkeit!

Source: clanff.com/master-server-list | breezie.be/mapdownloader

Reminiscence - RtCW movie

Published in RtCW Movies

Reminiscence - a Return to Castle Wolfenstein movie - Made by Bully.
Bully, one of the very well known and great RtCW players says goodbye to the Community with a last Movie. The Movie shows great frags and sad moments (the emptiness)

Starring (in order of appearance)
Fro, Sipperi, Sirkka, Jam, Bully, Kris, Mirage

Quote: I still had a decent amount of footage lying around from people that had previously sent it to me with the purpose of turning it into a movie. Due to personal reasons I've not had the time nor motivation to do this. However the thought of making this movie never slipped my mind. It's way overdue but it's finally here. RtCW has been a big part of my life, so I wished to give it one last farewell.

It's been a pleasure RtCW.

Source: crossfire.nu

 

REMINISCENCE Version:Final
Author Bully Date 05.01.2020 Filesize 2,79 GB Download 42


Clanbase - Game Over

Published in General News

Clanbase - Game Over
For those unfamiliar with the name: ClanBase once was a cool site to visit if you were an online gamer. With cups and ladders hosted for games such as the RtCW, ET, Quake, Unreal Tournament, Counter-Strike and Call of Duty series, a teenager really had quite some options for multiplayer entertainment. Heck, we even had LAN finals for our renowned EuroCups.

Those days are far behind us and as it stands today, the company that owns the ClanBase site - GGL - is unable to cover the costs required to run the website. Moreover, lately the owners of the site do not wish to cooperate with the voluntary crew, keeping everybody in the dark and thus showing complete disrespect to people who spend many hours a day trying to make our tournaments a success.

The website has now been offline for more than three weeks due to an unpaid bill. No action is being taken by the owner to get the website back online. Having no vision for the future, we - the ClanBase Crew - have lost our last hopes about ClanBase ever coming back online, and unfortunately we announce the end of a great era.

The history and the truth as the ClanBase Crew sees it

A US-based company called Global Gaming League (Professional Interactive Entertainment, Inc.) noticed the success of the site and bought it from the original owners in December of 2004. They had financial backing for server hosting and our tournaments. Things were going well until in 2007 CB suffered its first heart attack when GGL couldn’t deliver the prize money they put up for the EuroCup. This can be marked as the start of our downfall.

The CB Crew has always been made up of volunteers with the majority being just teenagers. There was no possibility for us to come up with the money on our own that was promised, yet we were always the ones getting blamed. After all, it was our cup season and our name. It is no surprise that after this blow there was no way for us to host another season with the promise of any kind of prize until the debt was settled with the previous winners.

To this day, GGL owes around €24,000 in prize money which will never be settled. The other sites who were in the same gaming business of course had no problems hosting their tournaments however they wanted. ClanBase, however, lost a great deal of its reputation along with some top teams who never got their winnings.

As time went by the site also started to decay. After the takeover we had paid developers who tried to put the code in shape. There were some noteworthy developments such as the seasonal and invitational ladders, but after the first test run we couldn’t get the necessary changes implemented - because GGL stopped paying the developers.

Money. The source of all evil.

GGL started moving the servers between hosts (RackSpace, Amazon, GreenQloud) to save costs, and to avoid further missed payments. This appeared in the news a few times when providers came out with how they were lied to. We also lost the ability to upload files anything other than demos. Fortunately, a Crew member had the means to help out.

Funding continued to dry up. After the first wave of cuts where we lost the two developers and a head admin, things cooled down for a while. Recently, a general system administrator was cut off which got interesting at one point when CB suffered a denial of service attack to which the host (GreenQloud) responded with moving the servers to a different IP address. However, the domain name had to be updated as well to point to the new address. Since our sysadmin was not getting paid, he refused to perform this, essentially holding the site hostage for a while.

So how do we get money? The site had ads for a while which obviously was not enough. We may have been naive thinking that upping the quality of the site would be a good move, which was promised more times we bother to count. GGL thought otherwise. In fact, many of the cool features our gamers would have loved to see on the website were never implemented - because "CBv2” was supposedly just around the corner.

Their first bold move was trying to get adult banners on CB - a website that was home for thousands of teenagers. The Crew was shocked and appalled by this. Fortunately, we managed to get our voice through (by threatening to go on strike) - but we also lost several valuable crew members who had enough of the poor conditions and bad decisionmaking.

Next to adult material, gambling can also be a good source of income. The Poker and Betting ladders were introduced. It is doubtful that much money was ever made of this, at least nobody said otherwise. The only thing certain is that these projects never got off the ground.

A poor attempt was also made to gather money in the form of offering VIP membership. Nobody took this very seriously and as expected, nobody bothered to opt in after a while. The only benefit to having VIP was the ability to get rid of some of the ads. Perhaps a regular donation system would’ve been more useful.

By the end of August 2013, yet another problem surfaced: the money ran out for the hosting. This is when CB started to go down every month when the time came to pay for the next 30 days.

Of course we tried contacting GGL through our manager who was in charge of handling communications. As you may have guessed by now, he also failed to receive his payment for a while and a company owing money to you, and who knows how many others, is not in a hurry to get back to you.

The ClanBase management tried to directly contact the GGL founder and president Ted Owen (since everyone else left), with very little success. Whenever we got a response it usually consisted of no more than a few words.

The last we heard from him, he stated that "GGL will move on without ClanBase, and besides, why did the Crew never put any money in it?”

Mr. Owen, the Crew put time in it. A lot of time... for free. Every day. And to clarify, nobody has ever reached out to us to ask for any kind of financial aid. Not that we would’ve ever agreed to anything if the money had to go through GGL as that would’ve resulted in the money never reaching its intended destination.

Ultimately, we understand that our users would have expected us to come out with the truth sooner. It has taken us three weeks to make a public statement - but the only reason it took so long is that we were trying to not lose the hope and to reach out to mr. Owen. Unfortunately, our last request (or offer) to him - to release the ClanBase site to the crew for us to be able to continue running it on our own, without the GGL - was not welcomed.

It is thus our sad duty to inform you that ClanBase is gone. We would like to sincerely thank over a thousand admins working on the website over the past 15 years of ClanBase’s existence. And an even bigger thanks goes out to all the players who supported us over the years and who did not lose faith no matter what.

This writing has not come easily because ClanBase has been a big part of our lives, and we definitely did not want to see it end like this.


Clanbase - Game Over
Die Clanbase war einmal eine sehr coole Website für Online- Gamer, mit Cups und Ligen für Spiele wie RtCW, ET, Quake, Unreal Tournament, Counter-Strike und der Call of Duty-Serie.

Diese glorreichen Tage sind nun hinter uns, und heute steht es um die Clanbase Website sehr schlecht - wir sind nicht mehr in der Lage, die erforderlichen kosten der Website zu decken.

Die Website war offline für mehr als drei Wochen, wegen einer unbezahlten Rechnung. Keine Aktion wird vom Eigentümer übernommen, um die Website wieder online zu bekommen. Da sie keine Vision für die Zukunft mehr hat. Wir - die Clanbase Crew - haben unsere letzten Hoffnungen die Clanbase jemals wieder online kommen jetzt endgültig verloren, und müssen leider das Ende einer großen Clanbase-Ära verkünden.

Source: etpro.declanbase.org

Merry Christmas everyone!

Published in General News

 

 

 

 

 

Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!

Wolfenstein4ever - ET4ever - RtCW4ever
d3Xter

ASUS Alliance 6vs6 RtCW-Cup

Published in RtCW Scene

 

The team of RtCWcup announce the new ASUS Alliance 6vs6 RtCW-Cup. Created by a group of RtCW fans who came together to organize this new cup. There is a tight schedule in this cup that everybody has to be aware of. Also a group of 5 admins will help guide teams on their way into the games in order to keep up to speed with the schedule and thus making things go as smooth as possible. Below this text you can find more info about the cup and its time schedule.

More info about the Alliance Cup:

Format: 6vs6 ABBA Stopwatch
Team amount: 16
Cup format: Group stage to double elimination play-offs
Mappool: Base Beach Frostbite Ice Assault Village

Time Schedule:
Tournament signups are open from now until Saturday 30 November
Groups will be announced at the end of Saturday the 30th
1st game can be played between the 1st of December until the 8th of December
2nd game needs to be played by 15 December
3rd game needs to be played by 22 December
Around x-mas and new year's day we'll have a 2 weeks break
Play-offs start the first week of January
Grand final deadline will be February 2nd

Website: http://www.rtcwcup.com/index.htm
Rules: http://www.rtcwcup.com/rules.htm
Prizes: 1x ASUS GeForce GTX TITAN 6GD5 Graphics Card + € TBA,-
If people have any questions or suggestions you can contact any of the following admins: Playa, Bully, Faster, Malmen, Homie

Shoutcast will be provided by WarWitch and his companions Sabo and Nail on http://www.twitch.tv/warwitchtv/. So please sign up now so you can be part of this amazing event.

Website: http://www.rtcwcup.com/index.htm
Rules: http://www.rtcwcup.com/rules.htm

Source: crossfire.nu

© by wolfenstein4ever

Top Desktop version

game_magazine Are you sure that you want to switch to desktop version?