Castle Gothicstein - Return To Castle Wolfenstein Mod. Original mod and idea by Duchovicius aka VVitchaven.
This is the latest version of Castle Gothicstein, created by AidenDemon. Take a hardcore trip into the dark sense of an alternative World War 2 and prepare for the biggest challenge you've had since your first play of Return to Castle Wolfenstein.
Castle Gothicstein is no mere retexturing of Return to Castle Wolfenstein. A lot of work has also been done with Axis A.I. and now the game is real a challenge for every RtCW player, veterans included. Use your knowlege of levels to reach the exit, think before you take any step. No matter which difficulty you choose, your skill will be tested.
New features:
- New knife model and texture
- New props textures
- New sounds
- Nazi names in german dialogue sounds fixed
- Tesla effects fixed
- New hud (two versions for 4:3 and 16:9 monitores)
- New sounds of interaction
- New icons
- Casual version for those, who wanna play on Android
- Two types of german soldiers speech language
"This mod is still in slow development, hope i'll finish new levels and fix more stuff to bring more joy to RtCW fans." - AidenDemon
Source: moddb.com/castle-gothicstein | wolffiles.de
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CASTLE GOTHICSTEIN Version:Beta |
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CASTLE GOTHICSTEIN Version:1.02 |
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Return to Castle Wolfenstein Singleplayer Mission - Dark Matters English Version
This is version 1.1 of the superb Return to Castle Wolfenstein SP Addon, Dark Matters, created by Yo$hik, Shurr and Vicpas. This version is in English and contains the following map missions: Depot, Cathedral, Laborator, Laborator2 and Cutscene, (Alienka).
Storyline
You must find and rescue, if possible, the captive Allied agent and complete the following objectives:
1] Eliminate all Axis resistance in order to prevent information being leaked to enemy forces.
2] Infiltrate the cathedral located in a small village in the mountains.
3] Locate and rescue the Allied agent being held prisoner there.
4] Avoid capture on the road to the village, failure is not an option, lives are depending on you.
Thanks to
David Parízek for briefing texts translated from Russian to English. Ronboy for grammar corrections in briefings and texts. Yo$hik for dialogues translated from Russian to English. Shurr for converted models.
Source: wolffiles.de
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DARK MATTERS - ENGLISH Version:1.1 engl |
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RtCW HD Retexture Pack v0.4 Alpha 2. Hooray! I still decided to publish an updated version of its retexture. It includes the texture of the first version of the pack, most of which are updated by the second version of the pack. The new pack contains 147 textures.
Eugeny's website
Source: Eugeny via FB
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RtCW HD RETEXTURE PACK Version:ALPHA 0.4 |
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Return to Castle Wolfenstein - RtCW Venom Mod version 6.3
This is Hellbaron's latest update for "RtCW Venom Mod" which has many new and improved features. As always, two versions of the mod have been released so that Nvidia graphics card users can also enjoy all the benefits of this excellent "Return to Castle Wolfenstein" modification.
What's new in this 6th series? :
- Fixed the weapons shaders for WolfMP.
- Better textures for the mauser rifle and flamethrower.
- Fixed A.I. of the map level, "Dig".
- Fixed the colors for flame textures.
- New shader for characters on fire.
- Merged and fixed a new HD texture pack, (SP/MP) .
- Fixed and balanced A.I. for all levels
- Revised all character textures
Source: moddb.com/rtcw-venom-mod | wolffiles.de
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RTCW SP VENOM MOD Version:6.3 |
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RTCW SP VENOM MOD NVIDIA Version:6.3 |
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RtCW Remake Mod Beta 1.0 by Grego & C.Z.R
The long-awaited beta release of Return to Castle Wolfenstein Remake Mod, created by Grzegorz Mirtyński & Cezary Szydlik, is finally here. This Mod utilises the creative improvements that can be achieved when using the new Berserker engine, thus giving this version of Return to Castle Wolfenstein a more modern appearance in regards to all aspects of the game, e.g., textures, lighting, gameplay.
+++ UPDATE +++
Wolfenstein4ever download (4,8 GB!!) is available now!


You have problem or question with the performance
please sent to forum: quakegate.ru
Source: moddb.com/rtcw-remake-mod | wolfflies.de
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RTCW REMAKE MOD - PART 1 OF 2 Version:Beta 1 |
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RTCW REMAKE MOD - PART 2 OF 2 Version:Beta 1 |
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This is a Return to Castle Wolfenstein Single-player mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.
Storyline
The German Paranormal Division have discovered the location of Castle Wotan, which hasn't been entered by men since ancient times. Wotan is said to be the god of storm, will and possession, the force behind human movement and activity.
The Paranormal Division believes him to be the main reason for German success and they plan to evoke him through a ceremony at Castle Wotan. You must locate Castle Wotan, eliminate all enemy forces, stop the ceremony and dynamite the altar to prevent further attempts to evoke Wotan.
What's New
# New and improved textures
# New Axis AI added
# New respawning weapons and ammo in 3 locations
Map Convertion Story
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:
"We never made any part of this map, we merely converted it to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player mission was created by Flipmode over 12 years ago, once again, we have no way of contacting him.
The map is superb and way ahead of its time. It already had respawning dynamite, which we've only ever seen before when it was specifically created by the Return to Castle Wolfenstein Cooperative Mod Devteam for the "Escape2" map. We hope that our conversion of this excellent map means that it's enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*
Thanks to
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Flipmode for creating the excellent RtCW SP mission
# The RtCW Cooperative Devteam
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# {WeB}*Kariboe*, {WeB}*Coisty*, {WeB}*Brotz*, {WeB}*Reaper*and {WeB}*B0bby* for all their help, in testing of the map and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
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COOP CASTLE WOTAN Version:1.0 |
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RtCW Cooperative - Timegate
This is Yo$hik's release of the classic "Return to Castle Wolfenstein" singleplayer mission, "RtCW Timegate", that he's converted for "Return to Castle Wolfenstein Cooperative Mod". Fighting your way through this mission you'll come up against many familiar foes, but this time you're not alone. Here's what Yo$hik had to say about his new "RtCW Cooperative" adventure:
"You can play with the RtCW Coop autosave spawn option or with the flag zones, (recommended), spawn option. All trap-doors are removed, all moving platforms will return and they move in a loop. The cable-car and lifts have a delayed start time, this provides some extra time for players with different pings to connect to the server and not spawn in air :) . Cutscenes are rebuilt and now playable. I've added new, small areas, new secret places, models, music, etc. too. The locomotive now has a longer journey for more fun. I hope you all enjoy this new mission and have a lot of fun playing it. Cheers!" - Yo$hik
Thanks:
Yo$hik would like to thank the following people.
# The creators of the original "RtCW Timegate" mission, Priv and Pbald.
# Tatiana Provorova for all her map testing and help for this release.
Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik
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COOP TIMEGATE Version:1.0 |
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Return to Castle Wolfenstein - Single-player Mission Horrors of Hell
Storyline
The SS Paranormal Division has a lab inside what seems to be a normal military facility. Under the lab is a crypt, where the SS Paranormal Division is taking valuable treasure and artifacts. Since the Paranormal Division is involved, Allied forces are worried that they may have something sinister planned.
You must infiltrate the facility, but be very careful, the Germans won't let you into their facility without a fight. One of your comrades, Sgt. Pavel, will escort you to the facility. You will be on your own from there.
Can you survive all the hellish horrors that Return to Castle Wolfenstein will put your way? Ronboy's superb new RtCW SP mission will test you to your limits, as you frag against all the Horrors of Hell.
Credits
Ronboy would like to thanks the following people:
# Yo$hik - for mapping help, levelshots and testing
# Vicpas - for mapping help and testing
# Titeuf-85 - for the colored icons
# CZR - for the custom blood textures
# Kat - for mapping help and testing
# Depro777 - for the Russian soldier skins, some models and testing
# Shurr, Horst and SSF Sage - for map testing
Source: wolffiles.de | ronboy-productions | vicpas
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HORROR OF HELL (SP) MISSION |
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Yo$hik hat für RtCW, in nur einem Monat Arbeit, eine kleine Singleplayer-Mission erstellt. Die Mission hat 3 Map-Levels, sowie überarbeitete Texturen, Skins und Sound.
Spielen solltet ihr die Mission Devil Manor mit der RtCW Version 1.0, da unter der Version 1.4 die Speicherstände nicht geladen werden bzw. die Levels nicht korekt abschliessen.
Viel Spass.
Quelle: Wolfmap

DEVIL MANOR 1-3 (SP) Version:1.0
Yo$hik
02.01.2010
33,54 MB
1159
Return to Castle Wolfenstein Singleplayer - American Civil War Mod Alpha-Test
This is PAV's alpha-test release of his "Return to Castle Wolfenstein" singleplayer modification "American Civil War". Lots of new maps to play as you fight your way through this wild west adventure.
The download includes Knightmare's "RtCW" patch for those who wish to utilise modern screen resolutions.
Source: bobots.e-monsite.com | wolffiles.de
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AMERICAN CIVIL WAR Version:alpha |
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