RtCW Misc News

ET Masterlist hacking and redirect fix for players 1.0.0

ET (Enemy Territory) has been messed up lately with master list redirect and hacking issues. In order to stop it, please download the ET.exe and replace your current one. Patch is for all ET players playing from Windows OS
Someone has recently been exploiting a flaw in 2.60b ET where when you go to play online, it immediately connects you to a server the attacker is spamming the masterlist server with, so you can't actually choose where you want to play.

ET 2.55, 2.60 or ETLegacy aren't affected, only 2.60b, because they don't have the redirect feature.

Steps -
1. Download the 2 file ET.exe and ETPRO.exe.
2. Replace the ET.exe with the downloaded ET.exe.
3. Use ET.exe to play on all mods except ETPro. For playing on ETPro mod, use ETPRO.exe.

Please share this file to all your friends and ask them to patch their ET with this one. Please report on forums for any issues, if any.

Note - New patch will also stop players redirecting from fake ET redirect servers. It's about time we focus towards good gaming experience for all new ET players.

Note 2 - If any new issues, we might try to fix that as well or revert back or provide complete new patch. So please subscribe to this file download. If file gets updated you will get notification, so you can stay up to date.

IMP Note - Please don't download the file from other sites or source, as some may try to inject virus/trojans and spread the copy of it. I take full responsibility of this file on our website and 100% guarantee it doesn't have any back-doors. So my humble request - please be careful i.e. from where you download the files and what servers you play  on.    

Soucre: fearless-assassins.com
Download: fearless-assassins.com/et-redirect-fix-for-players

Many thanks to the Fearless Assassins Community

silEnT mod 0.8.1

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.8.1.

Added: Flag 32 to g_disableComplaints to disable complaints completely.
Added: ETPro style g_proneDelay.
Added: Custom, admin defined, votes.
Added: 3rd UI theme that resembles the original ET look.
Added: MorphOS support.
Improved: engineer work progress bar (construct/arm/disarm) and covert ops progress bar (mines spotting, uniform stealing) - added background to display the amount of work to do.
Fixed: Some text bugs related to g_recognition cvar.
Fixed: ETTV clients were kicked for not having silEnT GUIDs.
Fixed: Admin log was missing some data with g_logOption 16384. Also, new format with admin log when using this option.
Fixed: Client exploit affecting various mods which caused the server to stall until the engine watchdog triggered.
Fixed: The shrubbot.cfg configuration file is cleaned automatically from expired bans and warnings on each map start. Instead of waiting for it to be written as a result of an admin command.
Fixed: Memory leak with subnet bans.
Fixed: Axis covertop couldn't select pistols through weapon banks.
Fixed: UI; tooltip text color theming.
Fixed: Improvised Demolition not showing up in final map stats.
Fixed: mines spotting progress bar not always displayed.

Source: mygamingtalk

SILENT MOD Version:0.8.1
Author TheSilencerPL Date 21.11.2013 Filesize 6,798 MB Download 254


Happy 14th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FOURTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.

However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.

Source: splashdamage.com | twitter/splashdamage

ET ULTIMATE INSTALLER 1.6 Version:1.6 Final
Author Kashu Date 29.05.2010 Filesize 346 MB Download 6769


ET FULL VERSION 2.60 Version:2.60
Author SplashDamage Date 31.03.2009 Filesize 263 MB Download 2523


ET-LOGOS HI RES Version:-
Author dexter Date 19.04.2009 Filesize 6,400 MB Download 758


ET Ultimate Mappers Resource Pack

Published in ET Misc

Wolfenstein: Enemy Territory - Ultimate Mappers Resource Pack

This has to be one of the best, if not the best, resource packs ever created for "Wolfenstein: Enemy Territory" map-makers. Whether you're an experienced "Wolf: ET" mapper, or someone just starting out in your map-making projects, this new mappers' resource pack has plenty to offer you.

Many thanks to Teuthis of The Wolfteam for putting this wonderful pack together for our Wolfenstein Community.

What's available? :
- Excellent high quality textures
- Lots of superb prefabs
- Q3map2 BSP compiler
- Many of the best map models
- A collection of the very best mapping tutorials
- A large collection of ".map" source files, (many of them previously unreleased)
- Plus lots, lots more!

Source: wolffiles.de | forum.splatterladder

 

ET ULTIMATE MAPPERS RESOURCE PACK
Author Teuthis Date 14.04.2019 Filesize 4,68 GB Download 423


UAC is gone

Published in ET Misc

UAC - Universal Anti-cheat 3 was discontinued as of 1.January.2014
The decision was made after we came to conclusion that our lifestyle has changed in those eight years and we have no more the free time needed to provide quality support of UAC. Please keep in mind that we are no company, only two guys who did this whole thing in their free time with no income from it whatsoever. The decision was hard to make, trust me. However it was for the best, because nobody want's to use outdated and unsupported software.

Universal Anti-cheat was client side anti cheat system created by Slovak software developer Dalibor Bartoš aka DExUS.
It was initially created in year 2005 then later in 2006 it was rebuilt to support SWAT4 community with wide SWAT4 cheat detections and in 2009 with UAC2 32 games were supported. The interest and popularity grew and thus UAC3 was created to accommodate all needs of the leagues.

UAC was free to use for everyone without any fee for whole time of it's existence with regular updates and fast tech support.
It was used in many leagues around the world, mentioning just some of them as Clanbase, ESL, CyberGamer and many more.

As of today 31.dec.2013 it had ~300 000 users and supporting 44 popular games like all Call of Duty titles, Battlefield, SWAT4 etc.
In order to function UAC used it's own dedicated server with customized linux OS for best performance with low bandwidth.
The web/database side was managed by Snipes in the early era of UAC (2005-2010) and later by Shii (2010-2013) who has created UAC3 pages and database system.

If you want to read more about the history of UAC it was pretty much sumarized
here >> UAC history

Source: etpro.de | uac3.dexus5.com

1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 475


Omni-bot 0.86 RtCW + ET released!

Published in ET Mods

Omni-bot 0.86 for Enemy Territory and Return to Castle Wolfenstein have been released.

This is the latest release of the omnibot mod for "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein".

0.86 Wolfenstein: Enemy Territory Change Log:
=== BOT ===
Added function MapGoal.SetEntity
Added Wp.SetWaypointFlag parameter can be a regular expression
Added WatchForEntityCategory can be used to detect landmines
Added gm script can have UTF-8 BOM
Added version number is printed to console when Omni-bot is initialized
Improved bots join game faster after server starts if maxbots>0
Improved players info is in the Server table already in OnMapLoad
Changed draw_goalroutes doesn't draw disabled routes
Changed new waypoint has prone flag if the player is proned
Fixed soldier with mobile mg42 does not shoot heavy vehicles
Fixed goals with same names were swapped in NoQuarter
Fixed waypoint_setname of closed waypoint
Fixed command goal_save prints error if file can't be opened
Fixed SetGoalRole printed error message if role was persistent and goal did not exist
Removed path planners navmesh, floodfill, recast

=== MOD ===
Improved command /entitylist prints type names instead of numbers
Fixed goal entities of multiple MG42s at the same position (on baserace map)
Fixed function GetEntityOwner returned dead player after gold was dropped and taken by another player

=== GOALS ===
Fixed covertops don't steal uniform when carrying objective
Fixed PLANT goal was always delayed 35 seconds even if defused
Fixed medic don't deliver medkits to player who is mounting tank
Fixed rendering of Stance property
Fixed medic sometimes did not give medkits to revived player
Fixed BUILD goal created by user could not be saved
Fixed roaming bots were going to position of MOUNT goal
Changed MinPlayersForMortar is number of players for one mortar (2*MinPlayersForMortar players are needed for 2 mortars)
Changed MinPlayersForMobileMG is number of players required for one mobile mg42
Changed cover spot priority from 2.0 to 0.81
Changed medic don't team-kill player at mg42
Changed medic can revive nearby player when going to cappoint
Changed only one medic or fieldops delivers supplies to a player
Changed soldier with mortar asks for ammo less often
Changed resetxp is enabled in all mods except etmain, but it must be enabled in shrubbot.cfg

=== SCRIPTS ===
Changed all bots disconnect if maxbots is 0
Optimized Util.ProcessMovers

=== WEAPONS ===
Changed bots get more ammo packs from ammo cabinets

=== COMMANDS ===
Improved cleargoalflags removes ammo, health, crouch and prone

Source: omni-bot.invisionzone.com | wolffiles.de | enemyterritory-stuff.net

 

OMNI BOT RTCW - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 9.32 MB Download 1286


 

OMNI BOT ET - ALL OS Version:0.86
Author omnibot Date 01.05.2018 Filesize 29.99 MB Download 3690


No Goldrush Night - part 2

Published in ET Scene

Hello dear players! Prime Squadron No Goldrush night is back!

When? Sunday, 28th of September, starting at 18:00 GMT+1
Where? PS1 - 178.63.72.111:27960

This uncommon nightly event is coming back at our server, after the summer break!
You didn't participate the first time and do you want to know know more about this event?
Here's what the No Goldrush Night is all about.
Just like last time, we are asking your help selecting the maps. You can suggest some fresh new maps or some very old but forgotten maps, which are out of the rotation since long time.
A couple of nice new gameplay modes will be added to the event, aside from the normal gameplay (attack/defence) mode.

New gameplay modes:
    Last Man Standing mode
    Gungame mode
    ET Pro Stopwatch mode
    Panzer only map.

We are planning to set up a 8-map rotation, so you are free to suggest maps for every mode or just for one.
Don't miss the chance to play one of your favourite maps!

Source: prime-squadron.com

Risk Sniper

Published in ET Maps

Lorenz presents his new sniper map Risk Sniper.

This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.

Thanks to [UJE]Niek for his support.

Source:  [UJE] Niek via FB | Lorenz

RISK SNIPER
Author This email address is being protected from spambots. You need JavaScript enabled to view it. Date 01.05.2014 Filesize 6,383 MB Download 252


Merry Christmas everyone!

Published in General News

 

 

 

 

 

Vasel Koleda!
Glædelig Jul!
Fröhliche Weihnachten!
Merry Christmas!
Hyvää Joulua!
Joyeux Noël!
Vrolijk Kerstfeest!
Buon Natale!
Sretan Bozic!
Prieci'gus Ziemsve'tkus!
God Jul!
Wesolych Swiat!
Boas Festas!
Craciun fericit!
Pozdrevlyayu s prazdnikom Rozhdestva!
God Jul!
Vesele bozicne praznike!
Feliz Navidad!
Prejeme Vam Vesele Vanoce!
Kellemes Karacsonyiunnepeket!

Wolfenstein4ever - ET4ever - RtCW4ever
your d3Xter

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