Wolfenstein Misc News
Baserace Server Pack Beta 3
Micha has his old base race pack updated (Baserace pack update beta 3).
A baserace all-in-one pack
The pack contains the maps Baserace, Baserace Desert, Baesrace Winters and also includes etpro configs, mapscripts and lua files. An all around careless package.
Includes:
- Baserace 10 on 10 config
- Baserace 8 on 8 config
- Baserace 6 on 6 config
- improved mapscripts (announcements has been highlighted)
- scoreboard.lua (announces the scores so you don't need to keep them in mind)
- newest globalcombined.lua 0.5
Hallo, habe mal mein altes baserace pack geupdated (Baserace-Pack update Beta 3).
Das Pack beinhaltet die Maps Baserace, Baserace Desert, Baesrace Winter und enthält auch ETPro Configs,, Mapscripte und LUA Dateien.
Source: wolfflies.de
BASERACE SERVER PACK Version:beta 3 Micha! 13.01.2014 19,664 MB 497 |
Castle Headquarters b1
ET Map Castle Headquarters (aka Castle Republican Party Headquarters)
A new Allied-attack map created by Devils Right Hand.
Storyline: A group of traitor officers are to rendezvous in a Bavarian castle to discuss their secret plans to assassinate the Führer. Allied Intelligence has become aware of the existence of these plans and would very much like to obtain a copy of them.
Therefore, they send a squad of their elite Paratroopers to the castle in order to do just that.
Source: wolffiles.de | thewolfteam.org
CASTLE HEADQUARTERS Version:b1 Devils Right Hand 11.09.2016 36,32 MB 251 |
Dingenskirchen Beta 2
Dingenskirchen Beta 2 - Custom map for Wolfenstein: Enemy Territory
This map is a collaboration between Phisherman and me and the result of, in total, more than 4 years of more or less continuous development. It was created as a tribute to the good old times of RtCW. We hope it will bring back some memories to the old-schoolers amongst you. Since this is the second public release, any feedback, (ranging from bad texture-alignment to glitches), is welcome.
-----Storyline-----
December 1944: The noose tightens around the Reich's neck as Allied forces threaten to cross the Siegfried Line and advance into Germany. In a strategy meeting in an Eifel castle, German high command has worked out plans on how to repel the invaders. Allied intelligence wants these plans destroyed before they can be distributed to the front line.
This map has three main objectives instead of one, two of which must be completed by the Allies in order to win the match. This was done in an attempt to prevent the massive objective camping by the defending team on some maps.
Allied mission:
- Repair and steal the axis tank located in the village.
- Capture the village spawn and escort the tank past all obstacles and use it to blow open the Castle Gate.
- Map Objective 1/3: Steal an ancient treasure which the Axis have hidden inside the castle wine cellar.
- Map Objective 2/3: Blow up the axis high command conference room to sabotage the coordination of the axis troops.
- Map Objective 3/3: Retrieve a microfilm containing axis war secrets which an OSA agent managed to get hold of and swallow before being killed by the German forces.
Source: wolffiles.de | Splashdamage - KeMoN
DINGENSKIRCHEN Version:Beta 2 KeMoN and Phisherman 05.02.2017 68.65 MB 537 |
Western Beta 2
Sage released his Enemy Territory map Western Beta 2
Story: Sheriff has put some Sabio Gang members in Jail after a long night of committing hostile deeds. The Gang in dark coats is up to free their Fellows.
If you decide your Fellows deserve their nights in Jail you can find multiple other ways to entertain yourself in the lovely Western town of Pegaso Pass.
Axis:
1] Destroy the Gunsmith's door
2] Steal two packs of Dynamite
3] Steal a Detonator
4] Prepare the Detonator!
5] Activate and defend the Detonator for 30 seconds!
Allies:
1] Don't let them destroy the Gunsmith's door
2] Don't let them steal two packs of Dynamite!
3] Don't let them steal a Detonator!
4] Don't let them prepare the Detonator!
5] Disable the detonator before the 30 second timer runs out!
Changelog Beta 2:
-More cover to cut straight paths and better spawn exits
-Two new rows of houses added to stop camping
-More routes to objectives
-Removed and widened Church doors
-Limit trickjump area access during objective play
-Fix crash bug on detonator
-Removed detonating by jump
-Only axis can arm and allies disarm the detonator
-Added routes etc. features for Omnibot
-Detonation time 30secs->35secs
Source: wolffiles.de | Sage via Splatterladder
WESTERN Version:Beta 2 Sage 31.12.2016 12.57 MB 316 |
UJE Halloween b3
ET Map UJE Halloween beta 3 made by [UJE] Niek
The theme is set to halloween
Axis have invaded a ghosttown and they have hidden some halloween parts in the ghosthouse.
Allies have to get the halloween parts and escort them with the truck to theire base
There are lot's of ghosts in this town so....
Beware and don't get killed by some traps and ghosts and spiders
Have lot's of fun.
Axis objective:
*Defend the ghosthouse gate
*Build the baricade
*Fix commandpost
*Hold the flagspawn
*Defend the halloween parts
*stop the truck
Allied objective:
*Build the commandpost for closer spawn
*Destroy the ghosthouse gate
*Steal the halloween parts
*Escort the truck
Source: ujeclan.com | Niek via FB
HALLOWEEN (UJE) Version:beta 3 [UJE] Niek 31.10.2016 27.4 MB 320 |
Canyon Lake (Final)
Axis must protect the book from being telegraphed by the Allied forces.
Siwa Teuthonia
Teuthis from TWT released his new map Siwa Teuthonia.
Map background: Siwa_Teuthonia is directly connected to the already released map Teuthonia and plays right before Teuthonia. The Teuthonia maps are finally supposed to be a trilogy with Siwa_teuthonia being the first map, Teuthonia the second map and the third map will be called Port_Teuthonia. So one big story going over three maps.
Source: wolffiles.de
SIWA TEUTHONIA Teuthis 15.04.2015 21,829 MB 336 |
[UJE] Airport Final
UJE Airport Final made by [UJE] Niek - Allies objective map
The allies have to break into the airfield. Once they blow up the main entrance they can destroy the flight controls and detroy the 2 airplanes.
Allies objective:
*Destroy the main entrance
*Destroy both cargoplanes
*Destroy the Flight controls
*Destroy the sidedoor for faster acces
*Fix commandpost
Axis objective
*Defend the main entrance
*Prevent the allies from blowing up the cargoplanes
*Prevent the allies from blowing up the flight controls
*Build commandpost
*Build the side door
Source: ujeclan.com
AIRPORT (UJE) Version:Final
[UJE]Niek 01.02.2014 20,34 MB 322
Risk Sniper
Lorenz presents his new sniper map Risk Sniper.
This time the battle takes place on an Risk board, As usual, the game ended with a discussion.
It 's time to decide who won. Have fun.
Thanks to [UJE]Niek for his support.
Source: [UJE] Niek via FB | Lorenz
RISK SNIPER
This email address is being protected from spambots. You need JavaScript enabled to view it. 01.05.2014 6,383 MB 231
UJE Factory b2
Enemy Territory map - UJE Factory Beta 2 made by [UJE] Niek
Axis forces are planning an assasination on the Allied General in his Factory. They have to get inside the guarded factory to get the special dagger to assasinate The General in his bedroom.
To get to the factory they have to steal the tank first to gain acces to the Factory.Then they have to steal a key to open the gates to the dagger and The Generals bedroom.
The allied forces have to stop the Axis and prevent assasination of the General.
Axis objective
*Blow the damaged garage side wall to access the tank!
*Escort the tank through the Town to secure advance spawns!
*Blow the Sewer Door Side Entrance and the Stair Well Door Side Entrance to progress!
*Capture the Old Village spawn for 7 seconds!
*Build the North and South Assault Ramps, the Neutral Command post, and blow the Trench Side Wall!
*Blow the Main Factory Door to access the Key and Dagger and capture the forward tower spawn!
*Steal the Gate key to open the Gates that guard the Dagger to unlock them!
*Steal the Dagger and run it to the General to assasinate him!
Allied objective
*Prevent the Axis from blowing the damaged garage side wall!
*Prevent the Axis from repairing the tank and snare or damage it to prevent their progress!
*Prevent the Axis from gaining access to the Sewer Door Side Entrance and the Stair Well Door Side Entrance!
*Capture or prevent the Axis from capturing the Old Village!
*Prevent the construction/destroy the North and South Assault Ramps, build the Neutral Command post, and prevent the blowing of the Trench Side Wall!
*Prevent the Axis from blowing the Main Factory Door and gaining access to the key and Dagger!
*Primary Objective: Defend the Gate Key and prevent the Axis from using it to unlock the Dagger to assasinate the General!
*Primary Objective: Defend the Dagger and prevent the assasination of the General!
Source: ujeclan.com | Niek via FB
FACTORY (UJE) Version:beta 2 [UJE] Niek 15.03.2017 31.89 MB 334 |
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