RtCW SP Beach Invasion
Return to Castle Wolfenstein - SP Beach Version 1.1.1
This new release, which has been created by Vicpas, is a remake of the classic "Return to Castle Wolfenstein" multiplayer map, "Beach Invasion", this time as a singleplayer mission. It's an updated version that has eliminated the bugs from his original remake.
Source: wolffiles.de | ronboyproductions | Vicpas on Youtube: youtube.com/vicpas
BEACH Version:1.1.1 Vicpas 15.07.2018 26,21 MB 816 |
RtCW .BSP to .MAP Converter
RtCW .BSP to .MAP Converter - A very handy map-making tool for Return to Castle Wolfenstein mappers, either new or experienced. The "comdlg32.ocx" file is also included in the download, with instructions on how to install it.
Usage Information
# Run DeBSP.EXE and [Browse] for the BSP file you wish to decompile, (It can decompile any quake engine map except SOF maps). Once you have picked the file you wish to decompile press the [Decompile] button and a MAP file will be created in the same folder as the BSP and with the same name.
# Please do not use this tool to rip other people's maps off. Just use it to gain more knowledge about map making. Always give credit to original map-makers.
Source: wolffiles.de
RTCW .BSP TO .MAP CONVERTER TiCaL 08.03.2015 0,3 MB 1074 |
KatsBits has released a nice new RTcW Singleplayer Map.
A single player 'mini' MOD add-on for Return to Castle Wolfenstein. Also includes various re-usable assets that can be used in other modifications. Download and extract contents to a folder called "spkat5" in the primary game directory - it should contain several files including a *.bat file and two pk3 archive. To start the mod double-click the BAT file. (For more information visit the Generator micro-site).
Source: wolffiles.de | KatsBits
GENERATOR
KatsBits 04.04.2014 18,38 MB 1542
Alone at War (1-5) Version 1.1
Alone at War Version 1.1 - RtCW SP Mappack (1-5) by KoS and Vicpas
Description: The Offlag series of Return to Castle Wolfenstein single-player maps are difficult to complete, therefore, you will have to incorporate different tactics in order to complete this 5-map mission.
Changes on this version:
# A new main menu has been added
# A 5th level has been added - ( Created by KoS and edited by Vicpas)
# New sounds
# New textures
# New models
Installation Instructions:
# Unzip the files to your C:Program FilesReturn to Castle Wolfenstein folder.
# Play using the shortcut called "Alone_at_War" and when the main menu appears, click on play button and after choose your skill level.
# If you have RtCW installed in another directory other than your C: drive, you will have to edit your shortcut accordingly.
Thanks to:
KoS and Vicpas would like to thank the following people:
# Zenith_ply for the new tank model
# Ronboy for editing the briefings texts and map testing
# Pazur for the lightblock texture
# Shurr for the new converted models and map testing
# Project 51 team for their aircraft models
# Horst for map testing
Source: gamebanana.com | wolffiles.de
ALONE AT WAR (1-5) Version:1.1 KoS and Vicpas 23.09.2014 63,86 MB 1188 |
Augsburg - Fegelein + Oli Map
Quelle: drinkingwolfers
AUGSBURG (MP) Version:1.0 [DW]Fegelein & Oli 28.02.2008 7,150 MB 375 |
RtCW Age of Horror
Return to Castle Wolfenstein - RtCW Age of Horror
This fantastic "Return to Castle Wolfenstein" singleplayer adventure has been created by Vicpas and is one of the largest, if not the largest of all, missions ever created, containing 18 maps and a bonus mission too.This is a definite "must download" for all "RtCW SP" fans.
Thanks to:
Vicpas would like to thank the following people for all their help and support with the creation of this new release.
- Kim "The Pirate" for brush prefabs
- Zenith-Ply for animated tank models
- Depro777 for some models
- Shurr, Mek, Giskard, Kessler, Nexus and KoS for map prefabs, textures and scripts
- Horst for PAK 40 model and assistance
- Avoc and Kell for sky textures and scripts
- Ronboy for helping with English grammar & testing
- AlexDOK for motivation
Sadly, this is Vicpas', (Vicente Pasquino), last release for "Return to Castle Wolfenstein" singleplayer. We at "Wolffiles" and "Splatterladder" would like to take this opportunity to thank you very much, Vicente, for all your wonderful work that you've created for our Wolfenstein Community to enjoy over many years.
Your hard work and dedication will always be remember and very much appreciated.
Vicpas on Youtube: www.youtube.com/vicpas
Source: wolffiles.de
AGE OF HORROR Version:1.0 Vicpas 16.09.2018 287 MB 2124 |
SP-Map Wolfenstein 3D (E1M1)
Diese Singleplayer-Map ist ein Remake von dem bekannten Level E1M1. Die Map ist genau so wie aus dem Original Level von Wolfenstein 3D.
Zitat Pirate: Was soll ein Mapper machen, wenn er gelangweilt ist und ihm die Ideen ausgehen? Normalerweise ein Singleplayer-Remake des original Levels Doom E1M1. Aber... was begann noch vor Doom im FPS-Genre?? Natürlich Wolfenstein 3D! Und dies ist mein bescheidener Tribut zu Wofenstein 3D und all die glücklichen Stunden, die ich damit verbracht habe.
Quelle: Wolfmap | The Pirate's Website
WOLFENSTEIN 3D E1M1 (SP) Version:1.0 The_Pirate 22.12.2008 23,05 MB 1806 |
Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
DARK MATTERS Version:1.0 Yo$hik + Shurr 30.12.2014 273 MB 892 |
Industrial Espionage - Engineer Assassin
RtCW SP Industrial Espionage - Engineer Assassin by W0lfman
=== BACKGROUND STORY ===
World War II rages on in 1943 with no end in sight. The Kreisau Circle has gained intelligence that a top-ranking German engineer is scheduled to arrive for an inspection of a key manufacturing facility. Termination of this engineer would be a critical blow to the German war machine. Therefore, the Office of Secret Actions orders that Agent B.J. Blazkowicz be sent on an assassination mission to this facility.
=== MISSION BRIEFING ===
You are ordered to infiltrate a German manufacturing facility and terminate the engineer who is scheduled to lead an inspection therein. A double-agent working at the facility has arranged for the elevator to malfunction. After termination of the engineer, your best chance of a quiet escape is through the steam tunnel located beyond the main warehouse.
=== MORE ABOUT THIS MAP ===
I started working on this mission in February 2013, and had a beta test version by the end of December 2013. It would have been released in summer 2013, but the project was set aside for several months as I was working on a major redesign of my web site instead. This is my second mission for Wolfenstein.
The style and difficulty of game play should be similar to the official Wolfenstein maps. I made extra effort to build replay value into this map. It won't be exactly the same game each time you play.
The large warehouse full of crates is based upon the Government Warehouse from Indiana Jones. The room after the warehouse, the one with the barrel ceiling, is based on a picture of a prison block that I saw in a magazine. I think it was Alkatraz. It was all concrete, two levels, with the center open to below.
There are two secret areas in this map, and they are around the same place. One is fairly easy to reach. The other one is a bit trickier to reach.
I appreciate the play testing and feedback given to me by the following people:
- vicpas
=== INSTALLATION INSTRUCTIONS ===
Place the df_eng.pk3 file in your Wolfenstein/Main directory, then boot Wolfenstein, open the console, and type /spmap df_eng to start playing.
The source file is included so you can see how the map was made and you can make your own changes. You do not need any permission to use ideas or any part of this map in your own work, nor permission to release any map you created based upon it.
Source: wolffiles.de | splashdamage W0lfman
INDUSTRIAL ESPIONAGE - ENGINEER ASSASSIN
W0lfman 22.01.2014 2,776 MB 1768
Coop Castle Wotan SP Map Mission
This is a Return to Castle Wolfenstein Single-player mission that has been converted for Return to Castle Wolfenstein Cooperative Mod by {WeB}*DOG* and {WeB}*GANG$TA* of the Wolfenstein European Brigade.
Storyline
The German Paranormal Division have discovered the location of Castle Wotan, which hasn't been entered by men since ancient times. Wotan is said to be the god of storm, will and possession, the force behind human movement and activity.
The Paranormal Division believes him to be the main reason for German success and they plan to evoke him through a ceremony at Castle Wotan. You must locate Castle Wotan, eliminate all enemy forces, stop the ceremony and dynamite the altar to prevent further attempts to evoke Wotan.
What's New
# New and improved textures
# New Axis AI added
# New respawning weapons and ammo in 3 locations
Map Convertion Story
This is what {WeB}*DOG* and {WeB}*GANG$TA* had to say about the map:
"We never made any part of this map, we merely converted it to RtCW Cooperative Mod. The original Return to Castle Wolfenstein single-player mission was created by Flipmode over 12 years ago, once again, we have no way of contacting him.
The map is superb and way ahead of its time. It already had respawning dynamite, which we've only ever seen before when it was specifically created by the Return to Castle Wolfenstein Cooperative Mod Devteam for the "Escape2" map. We hope that our conversion of this excellent map means that it's enjoyed by many more Wolfenstein fans, old and new." - {WeB}*DOG* & {WeB}*GANG$TA*
Thanks to
{WeB}*DOG* & {WeB}*GANG$TA* would like to thank the following people:
# Flipmode for creating the excellent RtCW SP mission
# The RtCW Cooperative Devteam
# SSF Sage for his excellent RtCW Coop Conversion tutorial
# {WeB}*Kariboe*, {WeB}*Coisty*, {WeB}*Brotz*, {WeB}*Reaper*and {WeB}*B0bby* for all their help, in testing of the map and also for all their support of the superb Return to Castle Wolfenstein Cooperative Mod
Source: rtcwcoop.com | webclan.freeforums.org | wolffiles.de
SSF Sage's RtCW Cooperative conversion tutorial: bzzwolfsp/wiki
COOP CASTLE WOTAN Version:1.0 {WeB}*GANG$TA* {WeB}*DOG* 08.03.2015 1.01 KB 575 |
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