RtCW SP Addon Hell Mappack 1 + 2
RtCW Single player Addon Hell Mappack 1 + 2
The Mission:
Alied spies have reported that the Germans have set up a lab near an underground tunnel. They are taking coffins out of the tunnel and experimenting on the zombies inside the coffins. The German Armed Forces are also taking various treasures from the tunnel.
Your orders are to infiltrate the lab and stop the Axis at all costs. They cannot be allowed to continue disturbing the dead from their sleep. Be careful, Allied spies also report that some lopers are at the lab.
Source: wolffiles.de | gamebanana.com | moddb.com/ronboy
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HELL MAPPACK (SP) Version:1.0 |
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HELL MAPPACK 2 (SP) Version:1.0 |
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Operation Deathshead RtcW SP-Addon
Operation Deathshead RtcW SP addon final, created by ronboy (Mike)
After a total of more than 3 years, Operation Deathshead is finally finished. This Rtcw Sp addon is 2 levels long, and includes many new techniques that I have learned as a mapper. Please read the readme file for instructions and other information. In order to fully enjoy Operation Deathshead, you must follow the instructions on the readme file carefully. Enjoy!
Operation Deathshead RtcW SP-Addon Final, erstellt von ronboy (Mike)
Nach insgesamt mehr als 3 Jahren ist Operation Deathshead endlich fertig. Dieses RtCW SP-Addon ist zwei Ebenen lang und enthält viele neue Techniken, die ich als Mapper gelernt habe. Lese sorgfältig die Anweisungen in der Readme-Datei, um Operation Deathshead voll und ganz genießen zu können. Viel Spass dabei!
Source: Thx to ronboy via FB | ronboymaps.webs.com | moddb.com

OPERATION DEATHSHEAD Version:Final
ronboy (Mike)
16.01.2014
56,12 MB
2627
RtCW Venom Mod 5.4 Nvidia build
This is Hellbaron's new releaese of his superb "Return to Castle Wolfenstein - Venom Mod Version 5.4" exclusively for Nvidia graphics card users, those players who have never been able to enjoy the full benefits of using this excellent modification.
Venom mod 5.4, includes:
Full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines.
More optimizations, better effects on weapons.
Revisited AI and cutscenes of levels.
Lens effect on 3d binocular model.
Added 3rd person model fg42 from Wolfenstein ET.
Ported pre-release thompson gun model (from E3 2001).
Better textures for helmets.
Added specular for blood decals.
New HD textures for MP/SP mode.
New effects for flamethrower, candles, fire and torches ( and human torches..).
Source: moddb.com/rtcw-venom-mod | ronboyproductions
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RTCW SP VENOM MOD - NVIDIA BUILD Version:5.4 |
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RtCW Venom Mod v4.8
New Version of Rtcw Venom Mod Released - Version 4.8!
Hello everyone. HellBaron89 has released a new version of the Rtcw Venom Mod, version 4.8! I would like to thank HellBaron89 for his remarkable support towards Rtcw.
Based on Knghtmare patch 1.42d, includes:
# Fixed the AI in the maps, Escape 1-2, Crypt 2 and Forest levels!
# Better glass surfaces and reworked shaders.
# Reflective decals.
# Better textures for grenades,Tesla and MP40.
# New effects for Warrior zombies.
# New texture for the Snooper rifle created by Schiff, now with reflections.
# Less hard drive space required than previous versions 4.6.
# Added "autoexec" files for classic/tweaked advanced settings.
That's all for this update. Thanks for your interest.
Source: ronboyproductions | moddb.com/rtcw-venom-mod-v48
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RTCW SP VENOM MOD Version:4.8 |
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Dark Matters - SP Map Mission
RtCW Single player 5 level Map mission "Dark Matters" created by Yo$hik & Shurr
Your target: find and rescue the captive agent, and if there is no chance to save - to eliminate in order to avoid information leaks. According to the intelligence of his holding in the chamber beneath the cathedral, located in a small village in the mountains.
For better operation sent two agents: one that used to hold outfit and you to do the job and not get caught on the road to the village. You have no right to make mistakes, people's lives depend on you.
Gametypes supported:
Single Player - New Textures - New Sounds - New Models - New Skins
Maps:
Alienka - Laborator - Laborator 2 - Cathedral - Depot
Instructions:
1) Place DarkMatters folder in your Return to Castle Wolfenstein/... directory
2) Start "DarkMatter's" in your Return to Castle Wolfenstein/... directory from the DarkMatters.bat file or select in Mod menu.
Notes:
First level have bug shader_overflow, you can see it in bloodflash and blinking eyes. If i forgot anything, please forgive me this too ;)
Source: etpro.de | devilyoshik.wix.com
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DARK MATTERS Version:1.0 |
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RtCW Venom Mod Gold (v4.6)
RTCW VENOM MOD v4.6 GOLD
HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod. This is the latest release of Hellbaron's excellent Venom Mod for Return to Castle Wolfenstein.
Latest Updates:
# Updated HD crosshairs.
# New effects and detailed textures.
# Some more improved textures.
Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.
More information: http://www.moddb.com/mods/rtcw-venom-mod/
Source: ronboyproductions | wolffiles.de
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RTCW SP VENOM MOD GOLD Version:4.6 |
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RtCW Venom Mod Gold (v4.5)
RTCW VENOM MOD v4.5 GOLD
HEllBaron89 (author of the Rtcw Venom Mod) released a new version of his Venom mod.
Please support HEllBaron89 by giving this new version of the Venom mod a try. Thanks for your interest.
More information: http://www.moddb.com/mods/rtcw-venom-mod/
Source: ronboyproductions | ModDB link: moddb.com/rtcw-venom-mod
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RTCW SP VENOM MOD GOLD Version:4.5 |
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Castle Gothicstein (Rem.) v1.02
Castle Gothicstein - Return To Castle Wolfenstein Mod. Original mod and idea by Duchovicius aka VVitchaven.
This is the latest version of Castle Gothicstein, created by AidenDemon. Take a hardcore trip into the dark sense of an alternative World War 2 and prepare for the biggest challenge you've had since your first play of Return to Castle Wolfenstein.
Castle Gothicstein is no mere retexturing of Return to Castle Wolfenstein. A lot of work has also been done with Axis A.I. and now the game is real a challenge for every RtCW player, veterans included. Use your knowlege of levels to reach the exit, think before you take any step. No matter which difficulty you choose, your skill will be tested.
New features:
- New knife model and texture
- New props textures
- New sounds
- Nazi names in german dialogue sounds fixed
- Tesla effects fixed
- New hud (two versions for 4:3 and 16:9 monitores)
- New sounds of interaction
- New icons
- Casual version for those, who wanna play on Android
- Two types of german soldiers speech language
"This mod is still in slow development, hope i'll finish new levels and fix more stuff to bring more joy to RtCW fans." - AidenDemon
Source: moddb.com/castle-gothicstein | wolffiles.de
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CASTLE GOTHICSTEIN Version:Beta |
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CASTLE GOTHICSTEIN Version:1.02 |
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RtCW Venom Mod 6.5 - Specular Shader
Return to Castle Wolfenstein - RtCW Venom 6.5 - Specular Shader
Hellbaron has released a video that highlights his excellent specular shader feature in 'RtCW Venom Mod 6.5' . This is a feature you won't truly get to appreciate by merely looking at in-game screenshots, so watch the video and enjoy the superb visual 'eye candy'.
Source: moddb.com/rtcw-venom-mod | wolffiles.de
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RTCW SP VENOM MOD Version:6.5 |
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RTCW SP VENOM MOD NVIDIA Version:6.5 |
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RtCW Cooperative - Timegate v2
RtCW Cooperative - Timegate v2
Yo$hik has updated his release of "RtCW Timegate" for the "Return to Castle Wolfenstein Cooperative" mod, which fixes many of the bugs found in the original version.
Changelog:
- The level of "labor2" has undergone decompilation and subsequent rebuild and optimization. The reason is that the number of entiny-objects exceeded the limit of the cooperative engine, which led to the drop of dedicated servers.
- The train on "ber" now passes the entire railway, from the beginning to the end.
- A new room and secret have been added to the "vil01" map.
- Also added, "some little thing xD"
Source: wolffiles.de | Yo$hik on Youtube: youtube.com/Yo$hik
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COOP TIMEGATE Version:2.0 |
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