ET: Tool Soundpack Composer (V1.0)

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Image Image Soundpack Composer (V1.0) made by Just!ce, one of the admins of wolffiles just released a great tool for serveradmins: Do you remember when you built your first soundpack for an ET server? Yes? Then you know which huge work it was. No? Maybe because you was scared from the complexity of the menue- and voicechat scripts.
This tool is, tbh, a milestone in soundpack creating!
Image Soundpack Composer (V1.0) erstellt von Just!ce, einer der Admins von Wolffiles gibt ein großes Hilfsprogramm für Serveradmins frei: Erinnerst du dich, als du dein erstes Soundpack für einen ET Server aufgebaut hast?
Ja? Dann weißt du, welche riesige Arbeit es war. Nein? Vielleicht weil du dich nur vor der Komplexität des Menues und Voicechats fürchtetest.
Dieses Hilfsprogramm ist, ehrlich gesagt, ein Meilenstein in Soundpacks erstellen!
Quote: have finished the first release of SoundpackComposer, a application which can be used to generate soundpacks for Enemy Territory. Do note, with a lack of creativity a soundpack might decrease your server's visitors.
I ask you do use this program in a normal way, as I did not spend very much time in managing errors yet. I did my best tracking every possible bug, but I'm pretty sure there might still be a few around.

In order for the application to extract a pk3 archive, you need to place the SharpZipLib DLL file in the same folder as the EXE.

Quelle: Wolffiles

~ SLAC match id system implemented ~

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Image The SLAC match id system implemented and is now fully working.
When you enter a match ID provided by your league/cup site into the match ID field prior to starting a game with SLAC, some of the activities while you play will be publicly logged: when you started the game, when you connected or disconnected from a server (or did vid_restart or similar events) and a 'ping' update every few minutes stating "I am still on this server".
Player's match history will be visible in the player's profile.

Image Das SLAC Match id System ist eingebaut und funktioniert jetzt vollständig.
Wenn du ein Match id von deiner Liga/Cup Seite benutzt, starte auf dem Match ID Feld von SLAC vor dem Betreten eines Spiels. Es werden einige Aktivitäten, während du spielst, öffentlich protokolliert: Wenn du das Spiel startest, wenn du einen Server connected oder disconnected (oder vid_restart oder ähnliche Ereignisse machst) und ein 'ping' update jede paar Minuten, die feststellen, "ich bin immer noch auf diesem Server".
Die Matchhistory des Spielers ist im Profil des Spielers sichtbar.
A few notes:
- You don't have to use it until your leagues put this system into the rules.
- People abusing the system may get their accounts temporarily suspended on a few days or a week

In other words: use it only when needed. People entering match IDs of the match they're not playing in will get their accounts suspended for some time. 

ET: Comic Just Pub #81

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Image Image Feuersturm and his crew released #81 of their comics about ET.

Image Feuersturm und seine Crew veröffentlichen ihren Comic #81 über ET.



Just Pub-Website

Quelle: Berzerkr via ICQ

© by wolfenstein4ever

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