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HFC-Clan Fun Night 3

Published in ET Scene
Der ET-Clan, Himmel-Fahrts-Commando, läd herzlich ein zur Fun Night 3.
 
Image
 
Am 12.12.2009, 20.00 Uhr / IP: 188.40.117.76:22960
 
Quelle: hfc-et-clan

Villa Gun Alpha 2b

Published in ET Maps

Villa Gun Alpha 2b is an Allies objective map created by -)A(-islander - The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.

Villa Gun Alpha 2b ist eine Alliierten Objektiv-Map erstellt von -)A(-islander - Die Achsenmächte müssen das massive Anti-Aircraft Geschütz vor der Villa beschützen, um zu verhindern das Flugzeuge der Alliierten die Stadt bombardieren.
Die Alliierten müssen Zugang zu der Villa bekommen und das Geschütz zerstören.

Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!

Axis Objectives:

Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!

VILLA GUN Version:alpha 2b
Author islander Date 11.03.2013 Filesize 6,684 MB Download 243


ET in ze Browser - New stage of gaming

Published in ET Misc

A new project for our loved game Wolfenstein: Enemy Territory has just seen the light of the world >>> ET in ze Browser.

Ein neues Projekt, für unser geliebtes Spiel Wolfenstein: Enemy Territory hat gerade das Licht der Welt erblickt >>> ET im ZE-Browser.

 

Image Image

Project Short Term Aim

    * Create a fully featured web integration for ET
    * Build a distributable pak0.pk3
    * Remove MDM/MDX in favor of IQM
    * Rewrite ETs UI and provide an updated SDK
    * Automatic updates through web launcher and standalone updater
 
Project Long Term Aim

    * Update ETs renderer to something less 1998
    * Improve mod support and security
    * Provide regular updates and bug fixes
    * Build a compatibility layer for legacy ET assets
 
Project Progress

    * Website prototype with server browser running
    * Web launcher prototype with update logic running
    * Master and auth server prototypes running
    * Distributable pak0.pk3 started but mostly placeholders at the moment
    * UI code base exists but not ported yet
    * Port of IQM model code planned but not started yet
    * Standalone updater not started yet

Find more about this new implementation here: etizb.ipxl.net

Quelle: wolffiles.de

UJE Mountain Attack b2

Published in ET Maps

Image [UJE] Mountain Attack beta 2 is an allies objective map made by [UJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.

Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.

Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn

Image [UJE] Mountain Attack Beta 2 ist eine Alliierten Objectiv-Map, erstellt von [UJE]Niek - Der Krieg ist in seinen frühen Tagen und die Achsenmächte haben ein kleines französisches Dorf besetzt, wo sie ein neues Radar-System bauen, das Würzburg Radar.

Die Alliierten müssen sich ins Dorf schleichen und mit den Radar-Bauteilen entkommen. Dies wird eine letale Schlacht, wo nur die Stärksten überleben werden.

Image Image Image

Download

Quelle: ujeclan.com

Minimod BACK 2 ROOTS

Published in ET Mods

Image New ET Minimod BACK 2 ROOTS by EgaL - HD and restylt Chargeimages and Commandmaps for Enemy Territory. Now you can see the path's a lot better.

Image Neuer ET Minimod BACK 2 ROOTS von EgaL - Auf alt und HD getrimmte Mapimages im Ladebildschirm und Commandmaps für Enemy Territorry. Wege sind trotz der Veränderung heraus gearbeitet und besser sichtbar.

- 25 Chargeimages and 24 Commandmaps

>> put it in your ETMAIN!!

MAPS: Adlernest, Battery, Braundorf B4, Bremen B2, Cean 2, ET Beach invasion, ET Ice, Fueldump, Goldrush, Karsiah TE, Oasis, Radar, Railgun, Reactor Final, sp_devilvery, Supply, Supplydepot 2, SW Battery, SW Goldrush, SW Oasis, TC Base, Transmitter, Venice, Warbelle + Unknown map Image in the Loadingscreen

!!!Back 2 Roots!!! and play Wolfenstein and visist Wolfenstein4ever.de

Download


Quelle: Big thx to EgaL@Wolfenstein4ever

Enemy Territory Legacy 2.71 rc3

Published in ET Misc

Open-source team based FPS game compatible with Wolfenstein: Enemy Territory™

Changelogs v2.71rc3:

Engine

  • Crash log file is written again on *nix systems
  • Added MorphOS support

Client

  • Fixed cl_languagedebug cvar
  • Added the option to disable lean on activate button press
  • Fixed "bind <key>" message for unbound keys
  • Fixed Motion JPG avi contains no video
  • Fixed *nix Desktop icon
  • Added background ET:L logo
  • Added linux desktop and mime type files to proper location

Mod

  • Added fixed physics feature
  • Tricheckbox slighlty improved
  • Added the KA-BAR weapon for allies
  • Removed obsolete 'lieutenant’ references - changed cvar g_LTChargeTime to g_fieldopsChargeTime
  • Added shadows to the spawn wait text for similarity on texts
  • Added help messages for empty server list to server browser
  • Added servers filtered counter to server browser
  • Fixed WP_MEDKIT animation
  • Added the Browning MG weapon for allied soldiers
  • Added follow text uses icons for class and rank
  • Added crosshair shows class and rank icons instead of text
  • Fixed axis no longer use allies rank symbols
  • Added borders to construction/dynamite bar to be more informative
  • Added spectators view teamflags
  • Beautified several center prints & other game cosmetic
  • Fixed maxlives not displayed in scoreboard
  • Added cg_weapaltReloads cvar - alternative fire reload
    ... and again more clean up and optimizations in engine and mod.

Source : etlegacy.com | wolffiles.de

ET LEGACY LINUX Version:2.71 rc3
Author etlegacy Date 30.10.2013 Filesize 25,59 MB Download 273


ET LEGACY WINDOWS Version:2.71 rc3
Author etlegacy Date 30.10.2013 Filesize 25,04 MB Download 671


IGN have undertaken the mammoth task of compiling the Top 100 First Person Shooters of all time from all of the shooters released in the past 20 or so years. It’s great to see Wolfenstein: Enemy Territory make the list a full decade after its release, deploying in the #84 spot.

Back in the dark age of the FPS, multiplayer was nothing but a bunch of people running in every direction at once with their triggers held down like savages. Return to Castle Wolfenstein: Enemy Territory wasn't the first game to feature objective-focused, class-based competitive play, but its free, open-sourced nature exposed a massive amount of new players to the concept, opening the door for what eventually grow into a much larger trend in multiplayer design.

 

As a reboot of the franchise that started the genre, Return to Castle Wolfenstein had a lot to live up to. And though it didn't constitute the wheel re-inventing some had hoped it would be, it was still an excellent take on the space between fighting soldiers and fighting hellspawn. In many ways it was just a natural extension of Wolfenstein 3D's controversial final boss, taking historical myths about the Nazis dabbling in the occult and swinging for the fences with them. But it would be the multiplayer that would be remembered most fondly, keeping scads of frag-heads tethered to their gaming rigs until the wee hours for months and years to come.

 

The great-granddaddy of first-person shooters, Wolfenstein 3D launched the genre we take for granted today. It was inspired by Castle Wolfenstein and its sequel, a pair of relatively crude 2D stealth shooters that pit you against Nazi guards. The metamorphosis into 3D (well, pseudo 3D) was like sorcery in 1992. Gone were the stealth elements; the golden age of run-and-gun shooters erupted with the roar of a chaingun as you blasted through three glorious episodes filled with Nazis and even Adolf Hitler himself as a boss. Id's breakout achievement directly (and indirectly) gave birth to Doom, Rise of the Triad, and every other shooter that followed.

You can check out the rest of the list over at IGN.

Source: ign.com | etpro.de | splashdamage.com

ES Alamo Sniper

Published in ET Maps

New Map |ES|Alamo Sniper made by |ES|LoRenz - If any of you know the real story about Alamo, I think you already guess, this must be a circular map. And, it is. I do not remember seen a circular sniper map before. This is a total new concept.
Allies are located in center of map, (Church of Alamo) surrounded by Axis on all sides. Axis have cannons on their side, wich can shot against Allies.. and you can partly shot down Allies building (Church of Alamo). But ofcource, you need to find the cannon, wich can fire. Good luck.

For both teams, repeated rifle fire will partly destroy buildings too. Axis side of map is of course bigger than allies side, becouse its a circular map. But |ES|LoRenz took care of that too. On each side of Axis side, you will find transporters, wich will move you to any side of the map.

The concept of circular snipermap is brand new. But I think, its no trouble after a few minutes, to find your way around map. Its not harder, than playing one of the old fashion ET maps.

Neue Map |ES|Alamo Sniper erstellt von |ES|LoRenz - Falls einer von euch die wahre Geschichte über Alamo kennt, weiß es bestimmt schon, das diese Map kreisförmig ist.
Dies ist eine völlig neues Konzept, einer kreisförmigen Scharfschützen Map. Die Alliierten sind in der Mitte der Karte (Church of Alamo) und von allen Seiten von Achsenmächten umgeben.

Das Konzept der kreisrunden Snipermap ist zwar neu, aber nach ein paar Minuten Einspielzeit findet man sich recht schnell auf der Map zurecht. Es ist nicht schwieriger, als das Spielen anderer ET-Maps.
 

ALAMO SNIPER (ES)
Author |ES|LoRenz Date 17.05.2013 Filesize 12,86 MB Download 282


silEnT mod 0.8.0 is out!

Published in ET Mods

The Team from mygamingtalk.com released ET-Mod silEnT 0.8.0.

Before you read below, we would like to inform you that there's been a 0.8.0 server patch created for 0.8.0 version.

It fixes 1 defect that somehow slept into the release version, that is classes other than soldier could receive Improvised Demolition with the ammo pack.
All of you who downloaded 0.8.0 before this information are advised to use this patch or download the full package again - it has been fixed already.
We apologize for this small inconvenience.

Click HERE for the changelog

Source: mygamingtalk.com

SILENT MOD SERVER PATCH Version:0.8.0
Author TheSilencerPL Date 07.10.2013 Filesize 2.55 MB Download 201


SILENT MOD Version:0.8.0
Author TheSilencerPL Date 07.10.2013 Filesize 6.62 MB Download 267


Silent Mod 0.7.1

Published in ET Mods

The Team from mygamingtalk.com releasedET-Mod silEnT 0.7.1. - There is again a lot of changes, improvements and repairs (Fixes).

Das Team von mygamingtalk.com veröffentlicht ET-Mod silEnT 0.7.1. - Es gibt wieder eine Menge Änderungen, Verbesserungen und Reparaturen (Fixe).

SILENT MOD 0.7.1 Version:0.7.1
Author TheSilencerPL Date 18.05.2013 Filesize 6,641 MB Download 262


© by wolfenstein4ever

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