ET Map News

Teutoburg Forest Beta 1

Published in ET Maps

Teutis released his very nice map Teutoburg Forest Beta 1

Story: The Allies have surrounded the famous Teutoburg forest, an impervious forest in northwest Germany. The Axis are hiding a substantial amount of gold in the forest. The Axis are trying to escape from the forest with the gold. The Allies are trying to prevent this for all costs.

Axis:
- Escort the truck with the gold to the nearby train station
- Destroy the main entrance
- Escort the truck over the bridge
- Load the gold on the Train
- Escape with the gold from the forest

Secondary objectives:
- Built the command post to create an alternative Spawn
- Destroy the Allied command post command post

Allies:
- Prevent the Axis from reaching the train station with the gold
- Prevent the Axis from destroying the main entrance
- Prevent the Axis from escorting the truck over the bridge
- Prevent the Axis from loading the gold on the train
- Prevent the Axis from escaping with the gold from the forest

Secondary objectives:
- Built the command post
- Destroy Axis command post command post

Source: wolffiles.de | Teutis

TEUTOBURG FOREST Version:beta 1
Author Teutis Date 01.02.2016 Filesize 15,2 MB Download 312


1944 Huertgen Forest (Final 2.1)

Published in ET Maps

Meteos released a new Version of the map 1944 Huertgen Forest

Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!

Changelog > Final 2.1 (since previous public release)
    * Time limit management:
        - Initial time limit reduced to 20 minutes;
        - Extension when the Tank is stolen (not on first repair) (+10);
        - Extension when the Truck is stolen (when exiting the Truckyard) (+5)
    * Slightly improved VIS blocking.
    * Optimized T-Junctions some more.
    * Caulked more non-visible surfaces.
    * Rewrote shaders and cleaned map script.
    * Added a flash animation and a firing sound to the AT-Gun when used.
    * Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
    * Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
    * Updated the map coordonates so the original Command Map fits with the objectives locations.
    * Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
      Also note that the texture blending is affected (only the brushes going through the skybox).

Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!

Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de

1944 HUERTGEN FOREST Version:final 2
Author Meteos Date 24.10.2014 Filesize 7.75 MB Download 451


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