ET Map News
Raid Final
This is the final version of Magic's Allied-attack map, "Raid".
The Axis forces have hidden a stash of gold in a nearby library, located in a beautiful Italian village. The Allies must steal a truck and fight their way through the village to the library. Once there, they must raid the library vault, steal the gold crate, put it on the truck and make their escape.
Source: wolffiles.de | magics-territory.com
RAID Version:Final Magic 01.05.2016 26,86 MB 336 |
Capuzzo Airport Final
The final release of Capuzzo Airport, created by -SSF- Sage and Pegazus.
Storyline: January 1943 - The war in Africa is finally coming to an end. Allied Intelligence has discovered a group of Axis engineers planning a new super plane in Capuzzo Airport. The Allies are attempting to break into the airport, steal the blueprints and escape with a Supermarine Seafire.
Most important changes:
- Great gameplay
- Improved FPS
- More players with stability
- Better looks
- Fly away with the plane
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
CAPUZZO AIRPORT Version:Final Sage & Pegazus 27.04.2015 16,414 MB 542 |
FA Base v.2
"I'm glad to announce that "Fearless Assassins Base v.2" is ready for action!
I released the first version of the map on May 11th 2014 and it was played on the servers untill the 8th of August, the same year.
Then it was removed from the server rotations because of a bug which allowed the Allies to spawn in the Axis spawn at the begining of the map. I took a break from Wolf ET and mapping, but since I've started playing Wolf ET again I decided to fix the issue and work on the map, because so many people loved it." - =F|A=DEATHSKI
Bug Fix: The Allies being able to spawn at the Axis spawn issue is now fixed Changes from previous version:
- 25 spawn points added per spawn, instead of 16, so the map can be used on bigger servers
- VO/HQ sounds added
- More and new F|A textures added around the map
- Additional path with a wooden ramp and a depot fence added at the first stage of the map
Source: fearless-assassins.com | wolffiles.de
FA BASE Version:v2 Deathbringer 13.03.2016 4,882 MB 217 |
Blackmoon Raid Beta 1
This is the first "beta" release of "Wolfenstein: Enemy Territory" map, "Blackmoon Raid", created by WuTangH.
The Allied squad must escort their tank to the Axis Depot, through the heavily-defended town, in order to reach and destroy the Axis power generator located there. The Axis squad must do all in their power to stop them.
Botfiles, created by Mateos, included in the map download file.
Source: -|D|-Ray on forum.splatterladder.com | wolffiles.de
BLACKMOON RAID Version:Beta 1 WuTangH and -|D|-Ray 05.02.2018 27.7 MB 337 |
UJE Trainstation Beta 4
UJE trainstation b4 - map made by [UJE]Niek
The Allies must blow up the entrance of a large Building to get acces to the Trainstation. In the Trainstation are 2 anti tank guns ready for transport to Siwa Oasis where the axis can use it for theire fortress. Axis have to prevent the Allies for blowing up the guns.
Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.
Axis objective:
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades
Source: ujeclan.com
TRAINSTATION (UJE) Version:beta 4 [UJE] Niek 12.03.2015 1.01 KB 286 |
Canyon Depths Final
This is a new and improved realease of the famous Axis-attack map, created by Yatta, Canyon Depths Final.
Storyline
A large, mysterious and heavily-armed Allied outpost has been spotted in North Africa. Rumors say there's something here the Allies want to keep secret at any cost. Unfortunately for them, Axis forces are already aware of the outpost's existence and are determined to launch their attack.
However, the German Panzer Division, sent to assault the outpost, gets caught in a vicious sand storm just before their attack, sparing only a single, supplyless Jagdpanther. There's now no other option for the Axis Assault Troops who are left, there's no way back, attack is the only option, as they fight to re-supply and fuel their last remaining tank, all the way to the bitter end.
Thanks to
Yatta would like to thank the following people:
Aimbrosia, Happykillmore, Zacky, Blord, Alex and Blackbyte for all their encouragement. The ETF community & GoC clan for testing - special thanks to Nosi and RazorSword.
The CFB and ROP clans for their tests of the crippled, early versions. The ET mappers community at the splashdamage.com forums and Chrucker for his ET scripting reference/tutorial website.
Please send any feedback regarding the map to itekimasu[at]gmail.com
Source: splatterladder.com | Yatta
CANYON DEPTHS Version:Final Yatta 08.03.2015 29,68 MB 319 |
Biohazard Beta 2
This is the second release of the map, "Biohazard", created by Devils Right Hand.
Storyline: It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.
The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost, Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.
Changelog:
- Fixed the flagspawn, the Allies now spawn where they should after capturing the forward flag.
- Fixed the missing texture on the lab pipe
- Changed the blast door texture in the lab
Source: wolffiles.de | thewolfteam.org
BIOHAZARD Version:beta 2 Devils Right Hand 19.09.2016 57.81 MB 244 |
Axis Attack Map Door
Return to Castle Wolfenstein: Enemy Territory
Map title: Door
Filename: door.pk3 (about 6 Mb)
This is a custom map for approximately 12 vs. 12 players.
The Axis are attacking, to dynamite a door and to steal some gold. The Allied Forces are defending the door and the gold. Who will win? Only time will tell.
Note: I also made this map as a so called prefab, for other, beginner mappers to use as a base. Therefore, the .map-file is included. (It is inside door.pk3.) Have fun, Loffy
Quelle: Wolffiles.de
DOOR
Loffy 12.07.2013 6,247 MB 213
LRS WW1 Sniper
LoRenz presents his new Enemy Territory sniper map - LRS WW1 Sniper - with a very nicely World War 1 style.
This map is about the first mondial war. There is a secret little museum, with some pics about animals used in the WW1.
Have fun :)
Source: Big thx to LoRenz via Mail and FB
LRS WW1 SNIPER Version:2016 LoRenz 24.01.2016 11,6 MB 217 |
Canyon Lake (Final)
Axis must protect the book from being telegraphed by the Allied forces.
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