ET Map News
ES Garden Sniper
Map ES Garden Sniper made by |ES|hardstyler and [UJE]Niek - 2 neighbors had a disagreement during a coffee and quickly became the big sniper battle in their garden. This Map is a no crossing version.
Map ES Garden Sniper, erstellt von |ES|hardstyler und [UJE]Niek - 2 Nachbarn hatten eine Meinungsverschiedenheit bei einem Kaffee, welche schnell zu einer Scharfschützen Schlacht in ihrem Garten ausartete. Es ist eine nicht überkreutzbare Map.
Quelle: Thx to |ES|Grandad via Shoutbox | esclan
GARDEN SNIPER (ES)
|ES|hardstyler and [UJE]Niek 12.02.2013 6,652 MB 194
North Italy Sniper
LoRenz published his ET Sniper map North Italy Sniper. Its a copy of his own house and garden. Even details like location of furniture in the house should match. Ofcourse, things has been added or removed to the map, to make it more playable. It's a crosseble map and terrain, sky and spawns is adjusted.
I guess we can say, this map is an invitation to visit the home of LoRenz on a hot someday in the North of Italy.
Enjoy the visit, and remember, when you visit someone, be polite, and only shot in direction of neighbour :)
Source: Thx to [UJE]Niek
NORTH ITALY SNIPER LoRenz 03.09.2013 12,08 MB 173 |
1944 Huertgen Forest (Final 2.1)
Meteos released a new Version of the map 1944 Huertgen Forest
Story: 1944 Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
Changelog > Final 2.1 (since previous public release)
* Time limit management:
- Initial time limit reduced to 20 minutes;
- Extension when the Tank is stolen (not on first repair) (+10);
- Extension when the Truck is stolen (when exiting the Truckyard) (+5)
* Slightly improved VIS blocking.
* Optimized T-Junctions some more.
* Caulked more non-visible surfaces.
* Rewrote shaders and cleaned map script.
* Added a flash animation and a firing sound to the AT-Gun when used.
* Adjusted the Tank turret rotation angle while shooting the Truckyard Gate.
* Fixed the trigger time of the AT-Gun: it will shoot only 5+ seconds after a shot.
* Updated the map coordonates so the original Command Map fits with the objectives locations.
* Terrain lighting is now on a single lightmap, for a smoothed lighting. However, func_group's still affect it.
Also note that the texture blending is affected (only the brushes going through the skybox).
Additionnal thanks to Dragonji, Micha, Sedra12, Smurfer, Teuthis, Thunder, WuTangH and |MTC| clan peeps for their feedback!
Source: This email address is being protected from spambots. You need JavaScript enabled to view it. | wolffiles.de
1944 HUERTGEN FOREST Version:final 2 Meteos 24.10.2014 7.75 MB 451 |
Siwa Teuthonia
Teuthis from TWT released his new map Siwa Teuthonia.
Map background: Siwa_Teuthonia is directly connected to the already released map Teuthonia and plays right before Teuthonia. The Teuthonia maps are finally supposed to be a trilogy with Siwa_teuthonia being the first map, Teuthonia the second map and the third map will be called Port_Teuthonia. So one big story going over three maps.
Source: wolffiles.de
SIWA TEUTHONIA Teuthis 15.04.2015 21,829 MB 335 |
Black Forty Four Sniper
LoRenz have made this sniper map to remind that ET is a war game and I have fun to do this. I have to thanks Patrizia for his help in texture for buildings and thanks who helped me to continue this map with his suggestion.
In Central Europe, they did a final bombing of the city Berlin, there are a few survivors but .....only snipers ,its a Black Forty Four, we have to win.
Source: Thx to [UJE]Niek via FB
BLACK FORTY FOUR SNIPER
LoRenz 22.11.2013 23,493 MB 185
Würzburg Radar Phx Beta 3
This is a new and improved version of Würzburg radar, created by Pheonix.
Storyline: The Allies must break into the Würzburg radar base and steal the Axis secret code book in order to analyse and eventually disrupt all Axis transmissions in that area.
Changes from the Original Wurzburg Radar:
- Changed Weather Conditions
- Changed Primary Objective (removed radar parts, added secret documents)
- Added Bunker Door (for documents' room)
- Added Truck Race
- Added New Axis's spawn points in the abandoned villa
Credits:
- Special thanks to Splash Damage for having released the source code of the original maps
- 2Bit and Avoc for the Breakout2 skybox
- Rayban for the new foliage models prefab
Source: desperados-et.com | wolffiles.de
WURZBURG RADAR PHX Version:Beta 3 pheonix 22.03.2016 5,848 MB 299 |
Norwegian Battery beta 7
This is Macchute's latest version of his Allied-attack map, "Norwegian Battery b7", for Wolfenstein: Enemy Territory.
Story: its the late summer of 1943 and the axis are loosing control over the north sea. The allied has noticed that and a new power is growing in the allied forces. The allied high comand has desided to use the new mobility over the north sea to attack german bases in norway.
But before they can start the offensive they need to destroy a battery so they can get close into the rocky beaches with their battleships..
Mission: the allies need to unlock the battery with a keycard and then destroy the guncontrols.
Macchute on Twitter
Soucre: wolfeurobrigade.forum2.net | wolffiles.de
NORWEGIAN BATTERY Version:Beta 7 Macchute 12.11.2017 13,307 MB 427 |
#kAmi.ET released his custom map Eichsfeld
Map Description:
The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.
Default timelimit: 12 minutes, Axis spawn (defense): 30 seconds, Allied spawn (offense): 20 seconds
Description Allied:
Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.
Description Axis:
Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.
Source: danger-gaming.de | wolffiles.de
EICHSFELD Version:1.0 #kAmi.ET 15.06.2015 11,03 MB 280 |
The Shrine Beta 2
This is a new ET Axis-attack map created by Thunder.
~~~The Storyline~~~
Allied command has intercepted some secret radio transmissions sent between Axis forces, where there has been talk of an ancient Egyptian shrine which is located deep inside a pyramid. This ancient artifact is said to possess great powers, so the Allied forces hurry to try and to defend the pyramid in order to make the shrine safe. Unfortunately for the Allies, an Axis attack force is already closing in on them.
Source: wolffiles.de | splashdamage.com | Thunder
THE SHRINE Version:Beta 2
Thunder 17.03.2014 8,536 MB 211
[UJE] Gondola Sniper (Beta 1)
Snipermap UJE Gondola Sniper (beta 1) made by [UJE] Niek. Had to make a snipermap for xmas for the year 2013 and yes Wolfenstein ET is still alive after so many years, Congratulations with this great game :-) So...there are snow gondolas in this map for all the people who don't like snow. Crossing is possible in 2 ways ,with the gondola and by foot.
Have alot of fun in this map and merry xmas and a good newyear
* at the start of the map there is almost no snow and after
20 minutes it's loaded with snow
* passing availeble with the gondels and by foot
* 2 points medic each side
* It has a xmas scene
Snipermap UJE Gondola Sniper (Beta 1) erstellt von [UJE] Niek. Wollte noch eine Snipermap für Weihnachten 2013 machen,
Wolfenstein ET lebt auch Heute noch, nach so vielen Jahren! Wir gratulieren diesem großen Spiel :) Also ... es gibt Schnee und Gondeln in dieser Karte für alle Menschen die Schnee nicht kennen. Mapcrossing ist in doppelt - mit der Gondelbahn - und zu Fuß - möglich.
Viel Spaß mit dieser Map und fröhliche Weihnachten und ein gutes Neues Jahr!
Source: ujeclan.com
GONDOLA SNIPER (UJE) Version:beta 1
[UJE] Niek 10.12.2013 9,84 MB 282
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