This is the second release of the map, "Biohazard", created by Devils Right Hand.
Storyline: It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.
The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost, Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.
Changelog:
- Fixed the flagspawn, the Allies now spawn where they should after capturing the forward flag.
- Fixed the missing texture on the lab pipe
- Changed the blast door texture in the lab
Source: wolffiles.de | thewolfteam.org
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BIOHAZARD Version:beta 2 ![]() ![]() ![]() ![]() ![]() |
ETMOD Reloaded 1.1.0 - The mod is built on ETpub featuring its own Admin and Member skins, also the standard Wolf-ET skins have been updated to better ones. Later on we will try to implement an officer's cap and a beret for the admins, covert ops will receive a field cap as admin. And maybe, just maybe, upgrade the weapons with new and better looking ones. Lastly, we will attempt to make both male and female players.
This excellent Wolfenstein Enemy Territory modification has been created by The-Wolf-Team. More information on MODdb.com
Source - splashdamage.com/thunder | wolffiles.de
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RELOADED MOD (WITH + WITHOUT LUA) Version:1.1.0 ![]() ![]() ![]() ![]() ![]() |
ET Map Mountain Pass Beta 4 created by Devils Right Hand
Storyline:
The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains.
The Allies have been unable to locate this stash, however, Allied HQ has received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.
The Allied squad must locate and infiltrate this village, steal the top secret documents, steal a truck and make their escape back to Allied HQ.
SplashDamage - Devils Right Hand
Source: wolffiles.de | thewolfteam.org
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MOUNTAIN PASS Version:b4 ![]() ![]() ![]() ![]() ![]() |
This is the latest version of "Trenches", created by Thunder and Macchute of The Wolf Team Modding & Mapping Community. Trenches is primarily a map made for use in ETNam Mod, but is readily usable in standard Wolf ET too.
Storyline: After breaching the infamous China Beach defences, the Allied forces have made their way through the jungle and located the enemy's defensive trenches. They must now find and destroy the sewer entrance, located in this area, in order to further their advance into Enemy Territory.
Changelog 1.1 to 1.2
- Fixed caulked surface
- "Dirty-fixed" a tga in shader that is jpg in Wolf ET source
- Fixed missing sandbags texture
- Moved templespawn into the temple with 2 exits
- Rocks added to cover Allied bunkerspawn
- Forward spawn is now in the different huts
- Forward spawn is default Axis, but needs to be hit first
- Added spawnpoints so now there is 32 spawn for both teams (for 64slots servers)
- Flying leaves should be taken care of, I hope
- "Flying" tree fixed
- Tunnel fixed so you don't get stuck
- Clipped the map all over so it shouldn't be possible to get outside
- Clipped the sewer opening so you can't get through it
- Added intermission sound wav
Source: thewolfteam.org | enemyterritory-stuff.net
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TRENCHES Version:1.2 ![]() ![]() ![]() ![]() |
Wolfenstein: Enemy Territory - Ultimate Mappers Resource Pack
This has to be one of the best, if not the best, resource packs ever created for "Wolfenstein: Enemy Territory" map-makers. Whether you're an experienced "Wolf: ET" mapper, or someone just starting out in your map-making projects, this new mappers' resource pack has plenty to offer you.
Many thanks to Teuthis of The Wolfteam for putting this wonderful pack together for our Wolfenstein Community.
What's available? :
- Excellent high quality textures
- Lots of superb prefabs
- Q3map2 BSP compiler
- Many of the best map models
- A collection of the very best mapping tutorials
- A large collection of ".map" source files, (many of them previously unreleased)
- Plus lots, lots more!
Source: wolffiles.de | forum.splatterladder
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ET ULTIMATE MAPPERS RESOURCE PACK ![]() ![]() ![]() ![]() ![]() |
This is the first release of Wolf ET map - Syphonfilter, created by Devils Right Hand.
Storyline: It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".
This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.
However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.
Source: wolffiles.de | thewolfteam.org
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SYPHONFILTER Version:beta 1 ![]() ![]() ![]() ![]() |
Biohazard Beta 1 - This is a new fun map created by Devils Right Hand.
It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.
The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost, Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.
Source: TwT Thunder from thewolfteam.org | wolffiles.de
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BIOHAZARD Version:beta 1 ![]() ![]() ![]() ![]() |
On 10.11.2016, the Wolfteam turned 3 years old. This is what Thunder, Founder of The Wolfteam, had to say about the past 3 years:
"The WolfTeam was created on November 10th, 2013. As far as I remember, Mateos and Acqu were the first to join me on the idea of the creation of a helpful forum for modders and mappers of the game Wolfenstein Enemy-Territory. Since then, the community has grown and is still growing. Actually, it has become bigger than I ever hoped for. We are now, as I write this, up to 69 site members.
We have fun helping each other and even if you aren't the best in English we do our best to help you. We had a bit of a bumpy start, with website attacks and Clans that thought we would be a new rival Clan that would bring other Clans down. However, slowly but surely, people started to finally understand that we are not a Clan, that we're actually just a community, dedicated to bringing out new maps and mods for them to play.
Today, several Clan leaders and members of different parties have joined in and are creating, supporting or commenting on the stuff that we do for Wolf ET. We've always kept to the rules, "Real life comes first" and "There is nothing you HAVE to do". We are a free community where everybody can join, as long as they behave.
This year we have joined forces with ET:Legacy, to keep Wolf ET fresh and somewhat better looking in the hopes of bringing back some of the old players and maybe some new ones to the game too. As long as I see that there is activity and nice people helping each other I will keep this site going."
Wolf ET Forever!!
Best Regards, Thunder
Source: thewolfteam.org | wolffiles.de | desperados-et.com
ETNam map - Safe Spot Beta 2 This is a new Allied-attack map, created by Thunder for ETNam.
Storyline: An Allied squad are trapped behind enemy lines in the Vietnamese jungle. In order to escape, they must fight their way through the jungle, from flag to flag, capturing and holding each flag for 3 minutes. Once they have done this, for all four capture flags, they will then gain access to the helicopter compound where they will have to overcome all Vietcong forces, enabling their escape to safety.
Original download from thewolfteam.org
Source: wolffiles.de | thewolfteam.org
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SAFE SPOT Version:Beta 2 ![]() ![]() ![]() ![]() |
HO CHI MINH TRAIL created by Thunder
*********THIS IS AN ETNAM MOD MAP**********
Story: Allies attempt to get a truck thru the trail with supplies, Charlie wil do anything to stop them
credits to:
SD- for their prefabs ripped from original maps
2bit- for tutorial and prefabs
all other who have prefabs in this map that I cant remember
kic-for his trees (wonderful job kic)
And special credits goes to:
AcQu
Mateos
Source: thewolfteam.org
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HO CHI MINH TRAIL ![]() ![]() ![]() ![]() |